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long wood bow's classes v1.947

More classes. Anyway.

  1. more Japanese flag usable players and stabbing sound change

    long_wood_bow
    Added player names that can use Japanese flag. Also I'll add other clan flags f you want.
    Now, assassin's stabbing sound will be played when stab flesh things.
  2. More special spears stackable and assassin cursor

    long_wood_bow
    Now you can have 2 fire spears or 4 poison spears in 2 slots.
    Also, changed assassin icon so offset is normalized now.
  3. Get registration.json and Light edition

    long_wood_bow
    So, now don't need to download when update server mod.
    Also, now you can download light edition, as zip file in zip file.

    I'm making DTS, so I'll add addon and make v1.0.
    Also trying to fix that some people can't play original edition.
  4. Balancing and bullet knocking

    long_wood_bow
    Balancing:
    More legolas charge time for crossbowman 60 > 90 ticks.
    More bayonet delay for crossbowman 15 > 18 ticks.
    More musket bullet knock time 15 > 25 ticks, except when shield hit.
    No knocking range limit for bullet. It mean all timing of bullet can knock enemy likes full charged arrow in short range, even shield hit.

    Now I'm trying to fix that some people can't play this mod, please tell me if you find some reasons.
  5. Rockthrower infinite building bug is fixed

    long_wood_bow
    Issue from allowed to change cost by config, I forgot init costs.
  6. Disabled bullet buoyancy

    long_wood_bow
    Changed some shape stat of bullet.
  7. Separate files, added quarry and Japanese flag

    long_wood_bow
    Now this mod is in 2 folders, so easier to download and joining.
    [Added]
    Now builder in TTH can build War Building instead Factory.
    Can make factory or stone quarry from War Building, maybe I'll add more buildings.
    With gratitude to the Japanese players, added Japanese flag for JP clan. I'll add more flags if someone wants.
  8. TTH Support

    long_wood_bow
    Balanced:
    More medic spray range 24 > 40;
    Lesser barricade health 1.0 > 0.5, 2 knight slashes, 4 jabs or arrows to destroy.
    Changed:
    Medic spray position is defined by client. Maybe it's easier to hit.
    TTH Support:
    Added and changed new techs:
    Poison, can make poison arrows, spears and jars in factories.
    Acid, can make acid jars in factories.
    Camping , now you can make mounted bow on workbench and barricade frames in factories.
    Now Military Supplies factory can make med kits, spears, smoke...
  9. Medkit for everyone, Bug fixes and Balancing

    long_wood_bow
    Fixed:
    Musketman infinite building bug, now don't make temp blob on no barricade.
    Balancing:
    Now every classes can use medkit. Take on hand to press V, you can heal half heart. Uses 2 kits and 3 cooldown, still medic can heal himself on high effective.
    Buffed assassin knifing movement speed 0.3 > 0.5 and knife knock time 15 > 20.
    Nerfed rockthrower throwing, now need 15 tick to throw instead 12.
    Buffed bullet velocity 25.0 > 26.385(1.5 of arrow), I want to set it 35.18(double of arrow), but...
  10. balancing, cape texture fix and change

    long_wood_bow
    Balancing:
    Disabled that spearman can penetrate wooden doors.
    Experiment. Now medic can use spray 2 times per jar.
    About texture:
    Rechecked all textures.
    Fixed cape crossbowman textures. So crossbow and quiver are not disturbed.
    Fixed and changed cape rockthrower basket from golden lined basket to common basket. Also are not disturbed.