Added a short tutorial with the F2 key.
Added 4 new maps.
Gold blocks now have double the health of stone blocks.
Fixed Migrants falling through Devices and Doors.
Cleaned up and improved guard bots slightly, including targeting corpses.
Arrows now deal double damage to zombies and hit corpses as well.
Removed the minimap, should make things a little more challenging.
Synced knocked to the knockedcommon update.
Adjusted health bar positioning for all entities.
Fixed Quarters not waking migrant when zombies are attacking.
Quarters now emits light when occupied by migrant.
Cleaned up a few performance hitters.
Modified nursery sprite.
Zombies slightly smarter.
More bosses now spawn the longer you last.
Bosses now show a message every time they spawn.
There is now a chance for zombies not to spawn instead of always spawning a zombie every tick during night.
Friendly zombies now target corpses.
Zombies now have higher chance to hit blocks the more days go by.
Zombie knight should now play a death sound.
Reduced the coins that Zombie Portals drop on death.
Zombie portals now have a chance to turn off if left alone.
Zombie portals now start up more efficiently.
Zombie portals now have an exclusive zombie spawn.
Zombie arms now only drop when a corpse is gibbed instead of any time they die.
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Polished Zombies 1.2
A polished zombie survival gamemode
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