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Tickets 1.2.3

Adds tickets to CTF, each team gets to spawn only a specified number of times

  1. Fixed compile errors on localhost

    cameron
    Mod will now compile on local host as requested by @Shadowblitz16

    The issue was me having both tickets.as and ticketHooks.as included in the gamemode.cfg instead of including only ticketHooks.as.
    I think that since ticketHooks.as also includes tickets.as itself there are issues with the compiler including some files multiple times.
    Gurin, makmoud98 and bunnie like this.
  2. Fix for changing winning team

    cameron
    mod now checks that the game isn't already over before setting the winning team. e.g. if the game was won through a flag cap by a team with 0 tickets, then the remaining players on that team died, the win message would be changed.
  3. updated to current build by makmoud98

    cameron
    thanks to makmoud for updating this while I've been busy!
  4. Updated to current build

    cameron
    i was told that there were some bugs, so I have updated it to the current version of KAG and they should be fixed
  5. Better instructions in the cfg file

    cameron
    Better instructions in the cfg file for customizing the ticket amount
  6. Fixes

    cameron
    Fixes for several bugs that were found with the original version which caused games to end early.