New update with mostly fixes and balances, along with some extra content.
New Features
- New Zombie: Immolator, a fast running zombie that explodes on death.
- New Zombie: Flamebag, a flying pain in the ass that sets you on fire.
- Added a new drop from portals, the Life Force Crystal, which is used to make respawn altars. This makes zombie portals more desirable to chase, as well as making them useful.
- Added Altar of Revival for the Survivors.
- Added a short tutorial/tips on the game menu.
Changes/Fixes
- Errors related to Knock.as should be gone, as well as some client/server errors on some misc blobs spawning.
- Survivors no longer respawn at Dorms, they respawn at Altars of Revival instead.
- All maps are smaller now.
- Most shop prices were changed, stuff that can potentially break the game now costs gold along coins and/or materials.
- Sharks don't collide and are no longer killable by their own teams.
- Arrows can destroy corpses now, making archers more useful.
- Orbs, Rockets, and many projectiles should now detect doors/components/trapblocks.
- Zombie Portal's hp slightly nerfed.
- Horror's hp slightly nerfed, no longer puts things on fire.
- Survivor Wizard and Undead Necromancer orbs buffed.
- Survivor Pyromancer's flame rune sprite changed.
- Automatic team swap fixed so it doesn't swap more players than it should.
- Mounted Bazookas no longer teamkill.
- You can now buy Scrolls of Town Portal at the Priest Shop.
- Probably more misc stuff I'm forgetting.
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Zombie Fortress Plus 1.6.7f
When the zombie man throws in a little extra