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Zombie Fortress Plus 1.6.7f

When the zombie man throws in a little extra

  1. More QoL

    Frikman
    New update with mostly fixes and balances, along with some extra content.

    New Features
    • New Zombie: Immolator, a fast running zombie that explodes on death.
    • New Zombie: Flamebag, a flying pain in the ass that sets you on fire.
    • Added a new drop from portals, the Life Force Crystal, which is used to make respawn altars. This makes zombie portals more desirable to chase, as well as making them useful.
    • Added Altar of Revival for the Survivors.
    • Added a short tutorial/tips on the game menu.

    Changes/Fixes
    • Errors related to Knock.as should be gone, as well as some client/server errors on some misc blobs spawning.
    • Survivors no longer respawn at Dorms, they respawn at Altars of Revival instead.
    • All maps are smaller now.
    • Most shop prices were changed, stuff that can potentially break the game now costs gold along coins and/or materials.
    • Sharks don't collide and are no longer killable by their own teams.
    • Arrows can destroy corpses now, making archers more useful.
    • Orbs, Rockets, and many projectiles should now detect doors/components/trapblocks.
    • Zombie Portal's hp slightly nerfed.
    • Horror's hp slightly nerfed, no longer puts things on fire.
    • Survivor Wizard and Undead Necromancer orbs buffed.
    • Survivor Pyromancer's flame rune sprite changed.
    • Automatic team swap fixed so it doesn't swap more players than it should.
    • Mounted Bazookas no longer teamkill.
    • You can now buy Scrolls of Town Portal at the Priest Shop.
    • Probably more misc stuff I'm forgetting.
    jonipro likes this.
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