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[1120] Tower of Doom!

Discussion in 'Building Critiques' started by DragonShark, May 29, 2014.

  1. DragonShark

    DragonShark The one post after the other. Donator

    Messages:
    390
    Most of the time I go Knight in a real match, but when I go builder,
    hell has come.
    So, I most of the time make towers (always) and the other team protects the flag.
    Here is a video of me building and showing it.



    And here are some screenshots. (I recommend watching the video)

    Here is my tower when I am in a real match without cheating:

    [​IMG]

    And here is where I optimise my tower:

    [​IMG]

    Maybe you guys can improve my tower or give me some tips.
    Thanks!
    - DragonShark
     
    Vampire, TeQaS and NinjaCell like this.
  2. NinjaCell

    NinjaCell Bison Rider

    Messages:
    357
    Try to create struts of backwall instead of one massive area of it. Protection of flags is always necessary to stop bomb-jumpers.

    Include some more vertical platforms above the archer trap because as is it is far too easy to climb over.
    Platforms should also be backed with stone to prevent complete burning. That bottom layer of plats is kind of redundant and allows enemy archers to swing up with less chance of being shot.

    Try some spikes on wooden blocks before the overhang to do insta-damage to archers. Some smaller, low-mat traps out front, like in this guide might help deter knights with kegs.

    Overall, not bad. A bit heavy on resources, and a single keg would provide access to both flags. Even in your optimised one, a decent knight could wall kick around and keg that tower pretty easily.

    It's also really tall, with few exits on the way up, meaning that an enemy knight or archer could camp up there pretty easily. Try some wooden doors in between the ladders to stop knights destroying them and to give your units some cover when scaling it.

    A tower this tall next to flags is only useful in smaller stalemate maps where the middle is often no-mans land. If you are using this in one of said maps, be sure to place a well defended tunnel near the top to provide easy access to catapults, ballistae or higher ground for bomb-jumping.
     
    DragonShark likes this.
  3. DragonShark

    DragonShark The one post after the other. Donator

    Messages:
    390
    Thanks mate, maybe I could try a new one.
     
  4. NinjaCell

    NinjaCell Bison Rider

    Messages:
    357
    Nice video, though. Makes the tower look like a beast.
     
  5. dinotree

    dinotree Shark Slayer

    Messages:
    55
    What happens if in the optimized one a teammate falls through the one way block that leads to a trap? Will they have to suicide or is there some way I didn't notice to get out of it?
     
  6. SeanAS

    SeanAS Meth Addict Donator
    1. Zen - [Zen] - (Invite Only)

    Messages:
    206
    Nice video Dragon, looks good, come build it for me in CTF pls..
     
  7. DragonShark

    DragonShark The one post after the other. Donator

    Messages:
    390
    Yes, I will Sean. *whispers in himself* Soon... :rekt:
     
  8. Dargona1018

    Dargona1018 Ballista Bolt Thrower

    Messages:
    569
    Couple small error that I see.
    In the Archer-area (trap-blocks so not to fall), the trap block on the end may be deadly.
    And archer can get up through that, some knights can skillfully bomb-jump through there.
    It adds a small lane for a battle-builder to get through.

    The "Anti-Archer" area up top can be traversed by the ones well-versed in grappling on platforms.
    You just need to use your momentum to attach to them, and fling yourselves over (much like you did).
    Then, they can just take out your knights as they try to get up using the ladders.
    Maybe try to add some doors going up the tower, so if they do get through, they can't just shoot down on the knights forever, taking away precious time from your team.

    Terrible Emote diagram:

    :castle_bg::door::castle_wall:
    :castle_bg::castle_bg::castle_wall:
    :castle_bg::ladder_bg::castle_wall:
    :castle_bg::castle_bg::castle_wall:
    :castle_bg::door::castle_wall:
    :castle_bg::castle_bg::castle_wall:
    :castle_bg::ladder_bg::castle_wall:
    :castle_bg::castle_bg::castle_wall:
     
  9. Draco1991

    Draco1991 Drill Rusher

    Messages:
    61
    What screen recorder did you use? :# + awesome base dude