Dear KAG community I find that archers seem to be extremely overpowered now compared to the bulk of players who go knight + builder For example, when an archer is firing at you, the arrows don't seem to be like the previous build. The arrows just seem to have way to much velocity, plus as soon as the knight puts down his shield or the builder comes out from his hiding spot they get owned by this ridiculous thing. I dont know what was going through the devs minds + the testers who tested this before it went public but i know i speack for alot of people who play a range of classes(So, before you go "Just another spam about archers and knights", it is more then just that.) I dont know if this is going to be a permanent thing, but i feel some of the latest mechanics really really need to be worked on in order for KAG to prosper. Knights i dont have a problem with, only for the fact that the jab cancellation is already being abused by some members of the KAG community, I guess i just need to learn the new mech but i dont know. Im not trying to make a "hate" thread, all im saying is that the some mechs of the archer are a tad annoying, especially when your a builder and an archer is shooting at you from halfway across the map and sticking arrows in you. I know that this build is still a work in progress, and that a better one will be out next week some time, so im just giving the devs and everyone else a heads up on whats going on.