Edit: Forgot search function was a thing. Here's another guide topic. https://forum.kag2d.com/threads/shiprekt-begginer-tips.19665/ So I was playing shiprekt and thinking "Man, nobody knows what they're doing" and so I decided "Hey, let's make a community input page for tips on how to win!" I won't have pictures in the OP, for now, but eventually I'll add them. 1. Getting booty To start off with, the team as a whole regenerates 5 booty every couple of seconds. (Possibly per person, I haven't played enough to figure that out yet) To get booty faster, drive your ship over top of one of the big X's in the water, or the small ones, and wait about 6-10 seconds and your cash will jump. This uses up that X, and (I think) another one regenerates elsewhere. The amount gained varies, but generally the big X's seem to give twice as much booty as the small ones. 2. Building a ship. There are many ship types you can build, and exactly what type you build depends on how many players/teams, and what yo want the ship to accomplish. First, you'll need propellers. Then you'll want to put down a seat. The first person to place a seat (I think) becomes the "captain", meaning only they control the boat (To prevent stupidity). The seat controls all propellers on the boat, and, most importantly, when you place the seat down, rotate it to face the correct direction. If you don't, your viewpoint will be facing a completely wrong direction, and the directional keys will not operate the boat correctly. This is a very critical first step when making a boat. There are many different ship designs you can build. For example, some people (Terrible people, mind you) will put a single seat out in the water, some propellers on each side, and blaze off to harass the enemy and zoom around. If, by chance, you are the guy who does this, be useful! Go quickly find the big X's, sit on them, and get the team money to improve the main boat. If you take the team's LIMITED resources in the beginning and make a small boat, but don't do this, you're just dooming your entire team. Another boat design for the main craft is the ramming boat. Only personal money gained by the captain when driving over X's can be used to purchase guns, but regular money regenerates anyway. By placing a bunch of solid blocks up front, and then ramming enemy craft (From behind where their propellers are facing if you're smart) you can disable them, and you can even turn the game around. Of course, ramming too quickly will also disable you, so use this technique with caution. You can also try the guns-a-blazing design, where you put a lot of guns in the front, back, or side, and then shoot the enemy to death. However, guns are tough to purchase (At least in the games I've played with so few players) and they tend to shoot slowly and be easily destroyed by a quick ram from a smart enemy. Bombs are also an underutilized weapon. They're cheaper than guns, and if you put them at the end of couplings behind your ship, when an enemy pursues you, the captain can quickly detach them to let them float like mines where the enemy will ram them. I think they also destroy enemy footman if they touch them, so they might be useful for boarders too, but I haven't tested this much. 3. Using your character effectively. Right click to shoot your gun. It takes two shots to kill an enemy and three to kill a shark. If you place a block wrong, your gun, after many shots, can destroy the block and allow you to fix your error. Left click to punch. This is the best way to deal with enemy boarders, and it doesn't have a slow reload time either. I am not sure how much damage a punch deals, but I know it doesn't affect blocks at all. That's all I got. Anyone else got tips to add here?