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[844] Trampoline Cannon

Discussion in 'Building Critiques' started by Metaphoenix, Aug 9, 2013.

  1. amgtree

    amgtree Bison Rider

    Messages:
    482
    I didn't break the main wall preventing knights. I broke the top of the the ceiling.
    Before
    ---:castle_wall:
    ---:castle_wall:
    :castle_wall::castle_wall::castle_wall:
    I broke the top part of that. No matter what they could of gotten through
    After
    :castle_wall::castle_wall::castle_wall:
    I'm sorry if you think I let the knights through, but they were already bomb jumping and flying in.
     
  2. It gave also a perfect spot to snipe Ballistas c:
     
  3. Ricket

    Ricket Shipwright Staff Alumni
    1. Ethereal Legion- ETHER

    Messages:
    106
    Whilst I did not read this thread before I started making Tramp Cannons (nor before I mastered making them), they have been a cause of great joy to me and my comrades throughout our many aerial conquests.
    May I relay to you my fondest KAG memory, a great one, if I may say so myself.

    ... It was a long game of CTF, the type of game that sends you insane with tedium only halfway through, and I decided 'Hmmm, a tramp cannon could spice things up a bit'. And spice it did, after watching my comrades be slaughtered by a pack of ravenous marauders, :teabag: I jumped in, flew over them with my keg :keg: primed and ready and... dropped it. Splat. Boom.

    One penta-kill later, I was being hailed a hero by my comrades and a hax0r by my foes, so I said "I'd just like to thank tramp cannons. Thank you good sirs" :smug:

    And that's my story, made possible by tramp cannons.
    So thank you good sirs for this idea. Thank you. :heart: