Of course I've been in that situation, because it's regular. The only thing I'd really put against that situation is that every class has the capability to do so, archer just normally is closest to the quarters because their weakness in CQ fighting causes the easiest method of fighting to be camping in a tower. Almost every archer does it, because when you are hurt you go and heal, and this doesn't simply apply only to archers. I can't explain exactly why I dislike it, but it seems like I'm cheating them of their life; it's like how some people object to the ability to insta-gib with bombs. With my inst-kill arrow, I could kill 20 people for the price of a bomb if I have a good aim, and that just seems excessive. Whilst archers healing in between hits could be considered a problem, there are plenty of ways around it, involving using different tactics, like insta-killing weapons (bombs/catapults), or getting players into the tower to deal with the threat, which is probably easier with the changes. Hell, hitting him even once and forcing him to heal provides an opening for attack, wheras killing him just means he'll return after about 10 or so seconds extra.