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Archer Nerfs

Discussion in 'Archer' started by Noc, Sep 3, 2011.

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  1. SirZergling

    SirZergling Shipwright

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    52
    Okay first of all archers should not be in places where knights can reach them att all like in a building firing from windows and on top oh buildings guarded by doors, builders and knights.
     
  2. Monsteri

    Monsteri Slower Than Light Tester

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    1,916
    So you're saying archers shouldn't have fun? :oops:
     
  3. SirZergling

    SirZergling Shipwright

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    52
    Every action has a good and bad reaction.
    You want "In your face Fun" as an archer, so dont expect knights to tiptoe your way to say "Here i am SHOOT ME :D"
     
    Noburu likes this.
  4. IloveElectro

    IloveElectro Base Burner

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    315
    True! That was I said.. 2 archers vs 1 Knight..One archer charge the other one shoot a arrow and boom + 1 pts
     
  5. NigerV2

    NigerV2 Shopkeep Stealer

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    100
    move+jump+shield
    Why knights can play solo and archer cant?Why ?
     
  6. Wonkyth

    Wonkyth More precious than carbuncles! Donator Tester

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    1,350
    Because it's not supposed to be able to solo. Archers are support. Yes, some players can still do epic damage alone, but that's not the point.
    Heck, I've even seen builders solo their way into a castle, killing three knights and an archer, capture the flag, and escape. No joke. However, "Playing Solo" isn't something that should be done anyway, as this is a team game. Sure, if you get an opportunity, go for it. But don't go seeking a solo experience. Anyone.
     
    Kagesha and Noburu like this.
  7. Trae

    Trae Shopkeep Stealer

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    61
    Knights playing solo? Not quite possible, as any archer can make him turtle forever, and a builder can place 4 stone blocks, and the knight will never get past. This is a team game, where you need someone of every class to be succesful. It is true, that knights are the meat of the army, but anything else would drstically ruin game health. Let me give an example:
    Archers are the main unit: Knights feel useless, as they only can move with a constant shield up, all they do is defend their archers and builders. No glory for knights then.
    Builders are main unit: Good luck moving anywhere, archers and knights, as this will turn into a competetive building game, where skybridges, walls, and catapults is all there would be in the game then.
    The 2 scenarios, is if the knight gets nerfed/the other classes gets buffed. I prefer knight meatshields as the main unit.
     
  8. Wonkyth

    Wonkyth More precious than carbuncles! Donator Tester

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    From my view as a knight, 90% of archers tend to flee at the sight of a knight if they don't have backup. As for builders, if you're in the open, I will always solo with enough bombs to make it to the flag and back, easily overcoming shorter structures. But your points about Archers as the main unit is very valid. When building the initial frontal defense, I make sure to maximise the efficiency of the archers. When done right, it creates a bullet hell for incoming knights, and they need to work perfectly as a team to get a foothold at the base of the defenses, and there is nearly no chance of bringing in builders.
     
  9. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

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    3,620
    I rarely see any good starting structures since the change, in fact I've been in several games where I join at the last seconds of startup time and no one has built a single workshop or any archer shots.

    With a few servers having only the 'mountain' maps (hill?), it seems that having archers be able to aim easily at the montain and a short skybridge is key to early victory. I still enjoy knight the most and find it the best, I only play archer as support although I know there are many who play archer as their main indeed.

    If you were to consider archer's 'shooting through doors' as an actual thing and not a glitch that will probably be fixed soon enough (as well as knight zeppelining hopefully), you could probably see archers being much stronger, if people built for them.

    I also can't see I understand why people would still want the 70 arrow cap on archers, I'm personally enjoying the way it works now, if you shoot too much you'll probably run out of arrows (I don't get full coin for the kill if I shoot them as archer?), so unless you're pretty good you probably won't be in a spot shooting for 6minutes as people complained of before I guess.
     
  10. Noburu

    Noburu Dirty, DRUNK, Hillbilly Forum Moderator Donator Tester

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    1,809
    Wow this debate is still going on? MM has said its NOT going back to the way it was before.
     
  11. Kurohagane

    Kurohagane Shipwright

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    6
    More like Knight using his shield + Archer =... still Knight + Archer... then, it moves to Close range. See your own scheme,
     
  12. Monsteri

    Monsteri Slower Than Light Tester

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    You need nothing more than two trees or a little hill to kill the knight.
     
    Wonkyth likes this.
  13. Wonkyth

    Wonkyth More precious than carbuncles! Donator Tester

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    1,350
    Agreed.
     
  14. bills6693

    bills6693 Shopkeep Stealer

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    36
    To be honest, its about skill
    - skilled archer beats unskilled knight, as they will jump around and the knight won't be able to block all shots
    - unskilled archer dies to skilled knight, as the knight will manage to get in close as the archer isn't using their mobility well probably
    - two skilled players have a fair chance of killing each other

    yes there are tactics an archer can use to try to kill a knight, jumping round them, climbing trees etc. and yes, there are tactics a knight can use, like shielding and jumping also. In the end it is fairly balanced I think and its whoever has more skill, and the lay of the land (which is a builders job to make it favor their team)

    I'm mainly a builder so I'm not good at either (I'm worse than useless as a knight!), but this is the situation as it appears to me.

    As to arrow caps, I think something like 70 is good - any archer who can be bothered to sit hitting a tree for 70 arrows instead of supporting their team deserves it, but it stops you being able to collect arrows of corpses and then sit there sniping forever.

    Also, as a builder, what exactly do you want as an archer-friendly building?
     
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