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B834 - Spikes, Better Necromancer and Lots of Fixes

Discussion in 'Announcements' started by Geti, Jul 31, 2013.

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  1. amgtree

    amgtree Haxor

    Messages:
    482
    Something annoying now about the spikes is if a enemy is next them and they deploy it hurts you!
     
  2. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    (This is intentional to prevent team-only spikes being used as a selective battlefield)
    (also it didn't make much sense a spike jamming into the guy next to you and killing him, doing the same to your feet, then you walking away whistling)
     
    FuzzyBlueBaron likes this.
  3. NKking

    NKking KAG Escadrille Donator
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    222
    it is not my opinion, I am telling a fact that was tested during the CTP testing and don't be so aggressive when people are saying something against your ideas.
     
  4. Digger101

    Digger101 Shark Slayer

    Messages:
    353
    Build 335 is out, on the devblog should be on the fourms soon, hopefully.
     
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