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Bomb arrow nerf

Discussion in 'Suggestions & Ideas' started by kodysch, Oct 27, 2014.

?

Reduced bomb arrow destruction

  1. yes

    15 vote(s)
    44.1%
  2. no

    19 vote(s)
    55.9%
Mods: Rainbows
  1. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
    OK well never mind still bomb arrows arnt effective compared to kegs and kegs aren't as effective as bomb arrows its the way you use it like i said ok they are both invective and effective it depends on the map the structure and lastly the actual enemy so there is no point in arguing because it all depends on the characteristics of the current match. :>:(:
     
    PUNK123 likes this.
  2. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,275
    Thats terrible logic ,basically what i mean is buffs are better than nerfs,the genius strategy of yours wont come into affect unless there is a game-changing build that makes archers stronger and able to farm gold and spam bomb arrows.

    example? the spike droping after build 1215
     
    zampanothechimera likes this.
  3. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
    Still siding with Punk :spam::no:
     
    PUNK123 likes this.
  4. kodysch

    kodysch Bison Rider Staff Alumni
    1. Archers [Arch] (Recruiting)

    Messages:
    454
    No it's perfectly sound logic. Things follow the path of least resistance, most reward with least risk. As far as my "genius strategy" all I'm asking for is a reduction in Bomb arrow destruction. Archers will still be able to pinpoint weak spots and do damage just not melt through defenses single handedly from a distance.
     
  5. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
    That never works archers always amazing ideas about sniping people and "find a weakness in there defences" but you cant do that and the game cant do that either so ... :spam::no: :knight:
     
  6. kodysch

    kodysch Bison Rider Staff Alumni
    1. Archers [Arch] (Recruiting)

    Messages:
    454
    What?
     
    PUNK123 likes this.
  7. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
    A game changing archer mechanic would be needed to do something :up:

    so basicly thats not a mechanic there is no "weakness" its hit or miss
     
  8. kodysch

    kodysch Bison Rider Staff Alumni
    1. Archers [Arch] (Recruiting)

    Messages:
    454
    What is something?
     
  9. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
    find a weakness or that one amazing and perfect snipe that everyone dreams of
     
  10. kodysch

    kodysch Bison Rider Staff Alumni
    1. Archers [Arch] (Recruiting)

    Messages:
    454
    So you're telling me that the "one amazing and perfect snipe" can't happen unless bomb arrows are buffed?
     
    PUNK123 likes this.
  11. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,275
    Why would something like that be a bad thing the randomness of this game is one of its best features
     
    icemusher and zampanothechimera like this.
  12. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
    no how do you even get that from this no you can take both ways i suppose but no im making the opposite dont make me quote my self for a third time -_-. look at my past posts
     
  13. Dargona1018

    Dargona1018 Ballista Bolt Thrower

    Messages:
    569
    No offense, but your grammar kinda leaves us with a huge task of deciphering it.

    Go ahead and quote yourself again, see if we can make more sense outta what you are saying.
     
  14. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
  15. kodysch

    kodysch Bison Rider Staff Alumni
    1. Archers [Arch] (Recruiting)

    Messages:
    454
    I'm sorry i just feel like we have some misunderstanding. You're past posts are difficult for me to understand.


    I can understand your logic but that kind of change needs to be systematic and Frankly that isn't going to happen, but small changes that bring balance can.
     
    Dargona1018 likes this.
  16. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
    There needs to be a balance between the strength speed and attack between all of the classes so one isnt stronger than the other. (im not restating a point a made more than once)
     
  17. Fernegulus

    Fernegulus Bison Rider

    Messages:
    400
    I have to disagree.
    Let's say we give everyone the ability to instakill the entire opposing team pressing the key G on their keyboard. Well, according to your logic, everyone's OP, so nothing is. Thus, the game is perfectly balanced.
    Well, yeah.
     
    PUNK123 likes this.
  18. kodysch

    kodysch Bison Rider Staff Alumni
    1. Archers [Arch] (Recruiting)

    Messages:
    454
    yeah, everything is equal, balanced. That would be a shitty game though.
     
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  19. Fernegulus

    Fernegulus Bison Rider

    Messages:
    400
    Equal chances =/= balance, though.
    A balanced game is a game in which winning takes more skill than luck (that's why kag is not balanced at all)
     
  20. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
    Thank You...
    do you get it now :up:
     
    PUNK123 likes this.
Mods: Rainbows