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Devlog KAG Build 3007 - New THD Team member, new animations, translations, accolades and various fixes

Discussion in 'Announcements' started by Furai, Jul 12, 2019.

  1. Furai

    Furai THD Team THD Team Administrator

    Messages:
    3,084
    Hello my beloved ones! Build 3007 is out!

    It's been a while...

    So first of all give a warm welcome to @Vamist who has joined THD Team to help out with Engine related fixes (modders hype)! And now onto the usual:

    Summary of changes:
    • Added knight and archer cursor animations.
    • Drill heat indicator.
    • Kills, deaths and assists only count when the round is on.
    • During warm-up suicides aren't shown on kill feed and no longer reduce coins.
    • Held/inventory items give back half their value when TDM round ends.
    • Updated accolades and translations.
    • 2 new functions available for modders (usesSteam() and hasStandardGUIFocus()).
    • Fixed emote binder.
    Cheers,
    Furai
    Code:
    Changelog:
    
    Base:
    
    [fixed] accolades for eu 3v3 tdm tournament
    [update] accolade_data.cfg
    [reverted] "Change resupplies getting"
    [added] latest tournament
    [fixed] emote binder menu
    [fixed] console warning when buying from trading post
    [fixed] null pointer when healing teammate
    [fixed] ballista bolts, boulders, and catapult rocks ignoring blobs
    [reverted] ability to pass through ladders
    [fixed] item isnt picked up when 'c' is released if one was picked up by clicking
    [fixed] drill destroying once per tick for some tiles
    [fixed] drill giving slightly more materials than hitting by hand
    [changed] drill yields all materials when mining tiles/blobs
    [added] coins for healing teammates
    [modified] PrimalFear7 head (no more "fry hair")
    [added] PrimalFear7 head
    [added] archer cursor anim when charging legolas
    [added] knight cursor anim when charging double slash
    [modified] Change resupplies getting
    [fixed] null pointer access
    [modified] Heatbar adjustments
    [added] class check to heat indicator. Fix flickering issue.
    [modified] Heatbar now turns transparent when not in use Added HeatBar.png for the drill heatbar.
    [changed] coins are only given to items the player bought
    [changed] better code to fix issue with placement preview next to grass
    [updated] implementation of drill heat bar
    [changed] hold "W" or "S" to climb ladders and neither to fall through
    [dev] fixed indent
    [updated] Russian_ru.json
    [updated] Crate.as
    [updated] MigrantEffects.as
    [fixed] used wrong damage value in vehicle damage event
    [changed] new players drop hearts when killed by new players
    [added] footstep sounds when climbing ladders
    [added] ability to fall through ladders
    [fixed] shaky tile preview when about to place a block while moving
    [fixed] block placement preview while hovering cursor next to grass
    [fixed] ability to climb arrows while knocked
    [changed] 5 coins per heart of damage to a vehicle
    [changed] coins given when damaging vehicles is based on damage dealt
    [fixed] indentation and certain shop items with -1 cost
    [added] held/inventory items give back half their value when TDM round ends
    [change] lanterns only collide with static blobs
    [fixed] Actually make use of the newly defined variables
    [modified] showHeatTo to use the player's network ID instead of his player index.
    [added] HelpfulDeathTips
    [added] during warm-up, suicides aren't shown on killfeed and no longer reduce coins.
    [fixed] null pointer access related to player dying
    [added] heatbar view radius
    [modified] move heat indicator down a bit
    [modified] Slightly decrease heat_add
    [modified] Decrease cooldown time of drill
    [added] a heat indicator to the drill
    [updated] Greek_gr.json
    [modified] Finished Tutorial01 and Tutorial02
    [added] turkish translation 90%
    [modified] kills, deaths and assists only count when the round is on.
    [added] scramble teams vote
    
    Engine:
    
    [modified] Too much particle spam is debug only
    [fixed] /nextmap wihtout mapcycle just resets map fixed no cursor after exiting a modded server that had disabled cursor
    [modified] include whole mods folder in dedicated package
    [fixed] missing maps in mods folder of dedicated server
    [reverted] open/close menu callbacks
    [modified] commented out whole checks instead of contents of if blocks for open/close menu callbacks
    [removed] noautoupdate from nolauncher.bat
    [fixed] playrandomsound with mod files onShowMenu, onCloseMenu works as a hook instead of taking over menus fixed infinite kicking from script
    [added] 2 non-threatening functions brought back for TR mod
    [fixed] Crashes in authority check logic
    [fixed] CMap::getHitInfosFromArc() raycast_blobs param completely ignored
    [fixed] string literal constness
    [added] the ability to specify a custom mod config
    [changed] property type mismatch error to show type names
    [added] server-side property sync authority check
    [fixed] restart map command not restarting manually loaded maps
    [fixed] "connect to..." button able to open multiple windows if pressed multiple times
    [fixed] clantag not immediately updating when removed
    [added] key_eat to CMovement::disableKeys()
    
    EDIT:

    Hotfix released
    Code:
    [fixed] food null error 
    [fixed] AdminGUI compile error
    
     
    Last edited: Jul 12, 2019
    Noburu, Cleaf, joshua12131415 and 5 others like this.
  2. blackjoker77777

    blackjoker77777 Drill Rusher Tester
    1. Zen Laboratories

    Messages:
    441
    Yeash! :heart:
     
  3. Fuzzle

    Fuzzle Grand Grumbler Staff Alumni

    Messages:
    291
    I'll start playing again because of this build.
    The new features are amazing. Keep it up.
     
  4. Blue_Tiger

    Blue_Tiger Bison Rider Tester

    Messages:
    899
    is hearts not dropping intentional?
     
  5. bunnie

    bunnie Haxor Tester

    Messages:
    1,232
    hearts will be hotfixed soon


    also epic 3000 days since development of kag started

    noanims still not fixed
     
  6. Furai

    Furai THD Team THD Team Administrator

    Messages:
    3,084
    Hotfix released
    Code:
    [fixed] food null error 
    [fixed] AdminGUI compile error
    
     
    Noburu and Biurza like this.
  7. Cleaf

    Cleaf Builder Stabber Tester

    Messages:
    15
    :migrant:
     
    Blubahub likes this.
  8. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Official Server Admin Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,309
    Gratz Vamist!
     
    Blubahub and Vamist like this.