Its a pretty simple system just to make sure you can keep track of WHAT VERSION IS THIS THREAD RELEVANT TO? IS THIS A GENERAL THREAD? WHAT VERSION DID THE GENERAL THREAD START? As you know the mechanics in King Arthurs Gold changed drastically from version to version, and what may work now may not work later which is why the threads are tagged to help you know what is 100% good to go, and what may be past knowledge. As you can see when you open the game, the build number is right at the top, that is the current build number, place it in the build number tag. EXAMPLE  [###] Build Number Tag - This defines the build aka version of the game that was current when the thread was started. [GEN] General Tag - This defines the thread as a general thread for a broad discussion. [Guide] Guide Tag - This defines the thread as a guide, basically it has a lot of information about a particular subject, or is a in depth overall base that does not leave much room for discussion and consists of just a lot of information in a easy to swallow format. [MOD ABBREVIATION] Modded Server Mechanic Discussion - On the off-chance a particular mod in game does become very popular, It will be marked with a Tag to signify that it is not default mechanics. In this manner you will still have a central place to discuss something. For example, a mod named Unreal 52 starts to contain a large amount of playerbase, and has many servers, Its tag would be for Example [U52] In essence, a general thread might look like [Gen] Tips and tricksThis would define it as being posted in build 909 and being a general, so you would know that the information within starts at build 909. Also in essence, If [Gen] Tips and tricks is still being posted in when it is build 1024 you would have a good idea of where the 100% relevant information would be. The fact that the thread above as a example is tagged [Gen] means that [Gen] Tips and TricksCould also exist, because its 115 builds ahead, a lot can change in that time, so a new general discussion could be created.