[/rage start] Hey, it's me again, complaining about classes and such. Feel free to rage upon me as much as you like, but I need to get something off my chest. I think everyone is in denial about how incredibly flimsy Archers are atm. I'm not even gonna try to convince you guys that they're underpowered, or that Knights are overpowered, or anything like that, because I think that Archers are pretty well balanced... well, in their own way. There are some cold, hard, undeniable facts that need to be acknowledged, however: Money, and KD. If you play all three classes, it's pretty much impossible to not notice that when you play Archer, it's difficult to reach even 100+ coins, (unless you camp and take no risks, in which case it takes ages and is no fun) whereas when you play Knight, it's a rather simple matter to reach 300+ coins... even in one life. Same with KD. Play Archer, have awful KD ratio, (again, unless you camp all day) play Knight, your KD rises. I don't think it's just me, either. I've noticed a pattern, just by hitting Tab during matches: players who go Archer tend to have KDs worse than 1:1, while those who go Knight generally have at least a 1:1 KD (unless of course Areo or some other behemoth of a Knight is on the other team, in which case everyone up against him has an awful KD). The reason for low funds and low KD in Archers is the same: They simply aren't very good at killing enemies. I'm pretty sure you get more money for a kill than you do for a heart of damage, meaning Knights are already getting a heck of a lot more cash, but on top of that, the most damage an Archer can inflict at one time (with regular ol' arrows) is 3 hearts, and that's after they've charged for a full five seconds or whatever it is to pull of a triple shot. And even THEN, you're pretty likely to miss or have those shots blocked, because of the weird nature of aiming triple-shots. Knights can do 4 hearts of damage in seconds flat, possibly more if they're hitting a group of enemies. And they do this regularly. Archers? 3 hearts, if they're lucky. Don't get me wrong - I think Archer has enough fancy utilities to make them really good... at running away. Only problem is, that's counter-intuitive, considering the fact that Archers' effective range has been reduced in Beta, and their triple-shot really only works against Knights when firing at point-blank, or when the Knights are distracted (and even then, 3 damage is not enough). I don't understand what Archers are supposed to do anymore. Set stuff on fire? Big whoop - one archer can burn an entire wooden base themselves. Blow holes in walls from a distance? Well, if they had MONEY, they'd be capable of doing that a bit more often. What are the guys with regular arrows supposed to do? Happily run around getting killed left and right because they're trying to fire their triple-shots at point-blank? Yet we have so many people playing Archer, which absolutely confounds me. Maybe they're like me, and they keep hoping that if they play more, they'll get to a point where they'll be capable of actually making a difference. Not likely. If you want to have fun playing KAG, don't play Archer. There's just no satisfaction, because you don't get enough kills, don't make enough money, and just suck a lot more in general. This has been Nighthawk raging for the upteenth time. Feel free to return the favor by telling me how wrong I am and how amazing you all are at Archer. [/rage end] Edit 1 - Oh, hey, and one moreanother thing. You guys remember the olden days of Alpha, where Knights would always be saying, "Damn Archers!" It's not happening very much anymore. Actually, it's hardly happening at all. ... I don't think that's because everyone is suddenly filled with goodwill and tolerance, let's just say that. Edit 2 - Let me preemptively say that I lied. Yeah, I am trying to convince you.