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Open "CubeCanyon" by Potatobird

Discussion in 'CTF' started by Ni, Oct 11, 2019.

  1. Ni

    Ni Battle Angel Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    301
  2. Ferrezinhre

    Ferrezinhre Arsonist Mapping Moderator Official Server Admin

    Messages:
    24
    Experimental map I guess, good resource spread, have interesting mid, and ratting shouldn't be problem on this map, but flags seems to be bit to close to flag and it could lead to stalemate. I say maybe (closer to no) for cubes.
     
  3. Magmus

    Magmus Arsonist Mapping Moderator Official Server Admin

    Messages:
    47
    Really like the idea, spread, mid, everything on the map, but the first flag is really close, its like 2 jumps from tent and you are already there. Its a no but I feel the map would work well with just the front flag or moving the first one a bit away from tent. So its a no without this small tweak.
     
  4. Ni

    Ni Battle Angel Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

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    Do you want PB to make these changes?
    Ask him about it, or do you want to reject this one?
     
  5. Ferrezinhre

    Ferrezinhre Arsonist Mapping Moderator Official Server Admin

    Messages:
    24
    We will ask him.
     
  6. mehwaffle10

    mehwaffle10 Arsonist Mapping Moderator Official Server Admin

    Messages:
    19
    Agreed, back flag is too close, I also worry about mid being a bit too strong with all the backwall on either side.
    --- Double Post Merged, Oct 22, 2019, Original Post Date: Oct 22, 2019 ---
    That said I do like this map. The idea and look of it are cool. PB has killer theming and can make really cool levels, I wish he'd just think about gameplay though.
     
  7. Ferrezinhre

    Ferrezinhre Arsonist Mapping Moderator Official Server Admin

    Messages:
    24
    @Potatobird will you do anything?
    --- Double Post Merged, Nov 3, 2019, Original Post Date: Oct 25, 2019 ---
    hmm probably will be rejected.
     
  8. Potatobird

    Potatobird Bison Rider Forum Moderator Mapping Moderator Tester Official Server Admin

    Messages:
    774
    I'd be down to just delete the back flag. Maybe I thought that the harder flag would counteract mid being kind of strong, or some shit? idk I made this map a while ago. We played a few games on this map and I think I do remember the back flag being kind of a PITA.
    Potatobird_CubeCanyon.png
     

    Attached Files:

  9. Magmus

    Magmus Arsonist Mapping Moderator Official Server Admin

    Messages:
    47
    That's a way to fix it, yes for me.
     
  10. Ferrezinhre

    Ferrezinhre Arsonist Mapping Moderator Official Server Admin

    Messages:
    24
    Yes from me.
    --- Double Post Merged, Nov 16, 2019 at 8:15 AM, Original Post Date: Nov 10, 2019 ---
    Accepted.