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[Dev video] A look at the new vehicle system

Discussion in 'General Discussion' started by JacKD, Oct 3, 2012.

  1. Chrispin

    Chrispin KAG Guard Tester

    Messages:
    380
    I hope you can still build immobile catapults that you can pack up, carry around like some hulking muscle man, and then put on towers.
     
    Contrary and jeffeypop like this.
  2. One

    One I got 99 problems and my name is One Donator Tester

    Messages:
    641
    Are ballistas going to be drivable? That would be coolbeans
     
  3. stig700

    stig700 Ballista Bolt Thrower

    Messages:
    170
    i think the new catapult will replace it because the old cata can level a base in minutes if used wisely the new one doesnt seem that op because the land needs to be flat for it to move
     
  4. vampo

    vampo alchemist Donator Tester

    Messages:
    265
    i think, more importantly, once the archers have a dime on it, escape is not so simple. also, burrying it would be difficult.
     
  5. Jim_Dale

    Jim_Dale Arsonist

    Messages:
    291
    Could catapults kill enemies by falling onto them or driving into them at a high-enough speed, like down a slope?

    Because the potentials for that would be just mind-blowingly awesome.
     
    Adelarth likes this.
  6. MINIMAN

    MINIMAN Shark Slayer

    Messages:
    145
    Vroom vroom.
     
  7. vampo

    vampo alchemist Donator Tester

    Messages:
    265