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Other Editor 1.01

Brings back the classic editor, an in-game world editing utility

  1. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Staff Alumni Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,325
    How are you running the mod? Is it on your own local/public server?
     
  2. AndresianNeoDD

    AndresianNeoDD Horde Gibber

    Messages:
    10
    It works for me now, I did really mad work
     
    8x likes this.
  3. War_Crab

    War_Crab Ballista Bolt Thrower

    Messages:
    39
  4. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    This is due to the mod relying on a behavior that changed on a recent version of KAG (which allowed using multiple different menu for the block chooser, as used by mechanisms on sandbox). I fixed that on the Gold Rush gamemode with a (not obviously) hacky workaround, which is just about making the BuildBlock[] array a BuildBlock[][] and accessing theArray[0][x] or theArray[x][0], I don't remember exactly, when (it does not obviously happen) when theArray is accessed, but obviously not on addCommonBuilderBlocks and any other method that requires a BuildBlock[][].

    I don't find much interest into attempting to fix it up because I don't feel like exploring (probably bad) Aphelion's code. Contact him directly to fix it, if hopefully he still is on KAG.
     
  5. Basshunter

    Basshunter of course i like your t-shirt Staff Alumni Donator Tester Official Server Admin

    Messages:
    91
    Still working ?
     
  6. Vamist

    Vamist THD Team THD Team Tester

    Messages:
    544
    Yes it does still work.
     
  7. fangpier656

    fangpier656 Haxor

    Messages:
    65
    Please fix this mod I keep getting error compiling scripts
     
  8. FoxyLady

    FoxyLady Haxor Staff Alumni

    Messages:
    193
    You need to add the current BuilderInventory.as file to this mod since this one uses an old one.
     
  9. fangpier656

    fangpier656 Haxor

    Messages:
    65
    Okay where can I find that, im new to this server and mod thing please help me out.
     
  10. FoxyLady

    FoxyLady Haxor Staff Alumni

    Messages:
    193
    In your main kag folder go under Base/Entities/Characters/Builder and use the file BuilderInventory thats there to replace the one from this mod.
     
    an_obamanation likes this.
  11. fangpier656

    fangpier656 Haxor

    Messages:
    65
    I did all the steps that you said from replacing, the editor mod won't say "error compiling scripts" when starting a server but instead when I try to do /editor on. Editor won't place a block when i select a block or if I choose it (and yes I'am pressing z) any solutions?
     
  12. FoxyLady

    FoxyLady Haxor Staff Alumni

    Messages:
    193
    Ok make sure that in your Editor mod on the folder that says settings open the EditorConfig with notepad and make sure your username is in that file. It usually has aphelions name by default. If you want everyone to use the editor, you put users = all;
    Also when you start the server make sure you skip to the next map since for some reason the mod won't work correctly when you boot up the first map thats available.
     
  13. fangpier656

    fangpier656 Haxor

    Messages:
    65
    ahahaha thanks foxy it worked who knew I had to skip to a new map XD
     
  14. FoxyLady

    FoxyLady Haxor Staff Alumni

    Messages:
    193
    Glad it all worked out. ::D:
     
  15. LazarusTheGreat

    LazarusTheGreat Haxor Donator
    1. Aphelion's Roleplay

    Messages:
    31
    I just got into modding sandbox then I saw this mod while trying to find cool ones. When installed it it worked, kinda I could only place or remove blocks every time I hit z or x. I tried selecting other blocks but that didn't work either.