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Discussion in 'General Discussion' started by Gurin, Nov 6, 2013.
Just give them time, I tell you, you will be the scrub soon enough.[/quote]
I cant play classic, its just so slow, and you die from such small hights...
Maybe its just beta getting to my head?
I am still getting used to the beta, this long after its release; so if I were to wear my nostalgia goggles, then my favorite would be classic. But realistically, Beta is superior in every aspect, at least in my opinion. The only thing I want to see more of are servers with tickets!
I do love those epic last stands in classic, standing tall, 20 against 80-100 players!
i just wuv both
Beta > classic.
I've played kag since the mid 90 build, I took a break for a while In between and found beta was out. Looking back at classic, the gameplay is relatively slow, it dosnt have the same fast pace gameplay beta has. There is also a lot of neat mechanics and design features beta has, like hiding mines in trees or boulder cannons. Just the mobility in beta is what I love the most.
(Still would like tickets on official servers in beta tho)
By all means come to an aus server where the only ones that play are hard out addicts that , at times , can be on sangfroid/gurin level
*Cough*I'll take you on any day *cough*
Classic better with graphics and more fun play with friends.
Okay, then. Time to a big motherfuckin post to my opinion to Beta and Classic, yey.
Beta: As real Classic fan, i enjoyed Beta for some days, with a big hopeful smile in my face. Then the game got strangely weird, i could make a wall with ten blocks and a knight wearing a super armor would be faster than a builder, and would climb that wall without problem. They fixed that, alelujah. Oh, wait, i just played for 3o mins after all this time. Got out pretty fun, played on an empity server, with only 5 or 4 other guys, because no South America server, still. Of course, somethings bugged me alot. Like the hud, wich stays in the bottom of the screen, so you actually never see how much hearts you really have. The wooden doors are really fragibiglwadiahd (fragile, thanks NinjaCell.) the water bombs and the slashing part sucks, and the archer shoot and hook also sucks. I really enjoyed da boats, specially the small one. I won't lie, i liked a bit more of the game than the last time i played. Of course, still is a game with a fast gameplay, with not so much strategy and teamwork as classic. Since a guy just came with a keg and blow all our base by himself. That was fun. Oh, forgot about that, now it's almost a high specs-game.
Classic: Well, i play classic for almost two years, i saw brazilians servers when they were full and good. I played on Action with all those funny men. And now it has half of the people that plays Beta. (Sunday, if i am sure, there was 51 or 53 people on Classic) While Beta was with 67 players last time i checked. (2 mins ago)
The gameplay is simple, you build, camp trough all the tickets, rush withouth thinking properly or just tunnel all the way to the flag. You don't do a wall walking like a ninja or something, you can climb a wall by using the space between one, two, three blocks. The archers can stand in trees for forever, have longshots that do a lot of damage, shoots like archers from the Azincourt and stuff like that. All classes can actually easily kill. The builder can jump on a knight, put spike where he is, or just hit him with his hammer if the other player is a laggy one. While the knight have the power to bombjump all the way trough the map and land with half heart, slashing and jabbing, and dying. A lot. There is the Cata aswell, wich sucks, oh my God, how it sucks. You use almost all the resource of the map to build a tower, then comes a guy with a cata, and with three shoots, your tower will vanish like (Insert comparation here, please. Be poetic, bitches love poetry.) The game, actually, uses a pretty much of teamwork, a knight can't actually conquer a small tower, if there aren't builders to put ladders everywhere and wololo the base. Some matches are really slow, while others the other team does a genocide on your team while you are still there, catching resourcers to do a small sexy pit. The game got abandoned by the devs, and the guards, sad stuff, so gets pretty full of hackers, griefers and others. The game have some glitches, like building in the black, the one block tunneling, and others that i don't remember very well. But it's a fun game, i recommend it to you guys. Oh, and sorry about all the grammar errors, i am pretty sure that there is a lot of them.
My last word in topic is Bye my favourite classic :(
I tried playing Beta today, it was horrible.
Beta was fun for while but you get killed instantly with a double slash by knights.
You also get insta-killed by a double slash by knights on classic, maybe you should consider stop getting hit by slashes.
I get rekked by knights in classic WAY more than knights in beta. The knights telegraph their moves more efficiently in beta so it's easier to see what's gonna hit you.
Plus slash timing is just a bit slower in classic, slow enough to where you'll screw up your slash every time.
Y u makes me cri Betyah?
No, but for some reason, beta gives off a more arcade feel. The gameplay is faster, incredibly so for somebody who has 500+ hours of Classic and less than 7 hours of release KAB, yet ranged stuff is shorter. Arrow range is almost melee unless you have a sniper nest or a tall unreachable floating island above the sea, bomb jumps are less than half the possible range for a veteran.
And bombs do peanut damage compared to classic, buildings and personnel alike. Off there is the Keg, but it just feels like overkill. And you are slower than the classic knight carrying a barrel full of gunpowder. Throw range is about five meters on flat land, and for buildings, the only thing that matters is how thick the wall is. In classic, you had to actually fucking think about whether placing that block there on your building might screw you over, either for a pro bomb jumper to land on or a guy to parkour over.
Yet for all the fast paced action, all the classes feel so clunky, as if I suddenly weigh about 20 more kilos. The fact that there is inertia in beta kills it for me. Perfect traction, aka your movement stopping when you stop pressing, is what actually makes me like classic gameplay more. Nothing like being used to classic combat, where the positioning of every pixel matters, and in beta, my knight keeps fucking drifting towards the enemy after my slash.
It feels so alien, unrealistic for some reason, even tho I know that Classic physics pulls the finger to Einstein as well.
In the end, moving faster yet range being nerfed, not being able to be in full control of movement, and architecture being a redundant art, makes me have this face whenever I play Betyah. --->. \__
Here's the thing about classic, I actually thought it was way too easy. Single slash led to double slash meaning you killed or got killed really easily. Bomb jumping was as simple as holding your shield up, and you then went from your tower over the enemy's tower. Bombs moved so slowly, and had a timer, so you know when to throw it, but they were easily dodged. (although, they did one-shot everyone). Archers could sit in towers all day and be incredibly effective. And building was still good, but still just required memorizing what other people were building and copying that. Battle-building was more challenging, but was still just entombing yourself in a cancerous bubble to protect yourself against knights while you drilled through their tower. Parkour took more skill in classic though, but that was because overall movement was limited.
I find playing as a knight on classic to be ridiculously hard, myself. I'm too used to slash surfing, charging takes a split second longer which throws me off every damn time, and the classic vets own me every time.
It's just a matter of preference and getting used to.
That's the short version.
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