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have a heart, or on second thought don't

Discussion in 'Balance' started by kodysch, Dec 24, 2013.

  1. kodysch

    kodysch Bison Rider Staff Alumni
    1. Archers [Arch] (Recruiting)

    Messages:
    454
    Hey all, long time reader, first time poster. I've only been playing this games since beta launch, so i'm not super familiar with the past features and fixes. But I have a proposition... less hearts dropped from bodies or less of a chance that they drop.

    When you have a powerhouse knight get in a good position he can have infinite health fairly easily, not to mention it seems a common occurrence to get in a duel with another knight sustain damage, then kill him to regain full health. Or as an archer you can hurt a knight one heart before he kills you, but he gains back that heart as if you didn't shoot at all. If the heart drops where less frequent or less potent i feel it would balance things out.
     
  2. vik

    vik THD Team THD Team Tester

    Messages:
    51
    I think it's pretty balanced, the whole purpose of hearts is to heal you making them rarer would be counter-intuitive, better remove them
     
  3. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    Moved to S&I as it's more of a suggestion really
     
  4. jackitch

    jackitch :(){ :|: & };: Global Moderator Donator Tester
    1. SharSharShar - [SHARK]

    Messages:
    249
    Not a bad idea. You can edit this on your server with the probability on line 19 in DropHeartOnDeath.as

    DropHeartOnDeath.png
     
    hierbo likes this.
  5. Klokinator

    Klokinator Such Beta
    1. Aphelion's Roleplay

    Messages:
    1,443
    Hierbo implemented this on one of his servers to great avail! It's definitely something that should be tweaked.
     
    hierbo likes this.