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King Arthur's Armory

Discussion in 'Modding [KAG]' started by Skinney, Aug 12, 2013.

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  1. Arcrave

    Arcrave http://tinyurl.com/ArcravesTheme Tester
    1. SharSharShar - [SHARK]

    Messages:
    262
  2. WolfgangPolska

    WolfgangPolska Shipwright

    Messages:
    13
    Is work at mod going forward??
     
  3. Skinney

    Skinney THD Team THD Team Forum Moderator Tester

    Messages:
    468
    It is currently stalled until the secret project Strathos, Ardivaba and myself are working on gets to a point where I can spend spare time working on KAA, which is soon (look forward to it).

    Here are a couple run animations for stuff in said project.
    [​IMG]
    [​IMG]
     
  4. Jlordo

    Jlordo Nobody Donator

    Messages:
    417
    What.
    What. What. What. What. What. What. What. What. What. What. What.
    I have no idea what that could be. A mutated desert biome?
     
  5. RogueCupcake

    RogueCupcake Haxor Official Server Admin

    Messages:
    248
    Those ummm, things are cool!
     
  6. Darksteel

    Darksteel The see me Boulderin', they hatin'. Donator
    1. Australians United Stand Strong - AUSS - (Invite Only)

    Messages:
    565
    Looks like a Slime and a Carrion/Hercules/Drone Beetle to me, just sayin'.
     
  7. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
    SLIMESSSSSS!
    oh yea, the mutated skele-beetle too. :X3:
     
  8. TheWids

    TheWids Haxor

    Messages:
    327
    Maybe you should remove whirlwind flight. The spear lunge dash alone is a lot of added movement. Looks awesome though man keep working on it :thumbs_up:
     
  9. One

    One I got 99 problems and my name is One Donator Tester

    Messages:
    641
    Clearly a rabbit slime, look at those ears.
     
  10. Inferdy

    Inferdy Arsonist

    Messages:
    246
    I hope you won't have problems in scripting
     
  11. Skinney

    Skinney THD Team THD Team Forum Moderator Tester

    Messages:
    468
    Whirlwind flight essentially replaces bomb jumping for the spear man due to the lack of a shield. The flight effect duration mirrors charge time but is also capped. The movement mechanics of jabs, thrusts and lunges along with whirlwind flight will need to be balanced.

    I haven't tested KAA in a while since I have been busy working on the other project previously mentioned. But when I last checked the class itself was about 90% done, just missing the doattack function and special mechanics associated with some of the attacks.
     
    Galabranth and 16th like this.
  12. kiaran

    kiaran Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    76
    when is the mod done and are you makeing a server for this:spam::bison:
    [​IMG] the bufle never dies i dont know how to add adreess
    plese help me or ill explode :keg:!!!!!!!!!
     
  13. Nighthawk

    Nighthawk gaurenteed shitter

    Messages:
    793
    Lions Bison and beetles and slimes, oh my.

    This is getting to be quite exciting. I really hope all these crazy mod projects come to fruition eventually, because they will no doubt be an absolute blast to play.
     
  14. TheWids

    TheWids Haxor

    Messages:
    327

    We're not in Kansas anymore
     
  15. Acctually excited for this mod and SS. Moar KAG, MOAAAAR ::P:
     
  16. llleo

    llleo Catapult Fodder

    Messages:
    58
    what is the chat.rar for? new chat commands?
     
  17. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    This looks great, if you need more ideas for spears or good spear physics that feel very fluid check out Waddle Dee that they are really tossing in the newer Kirby games (or for that matter, Spear in almost all of the Kirby games). Some of the mechanics are quite similar to what you have already honestly.
     
  18. JaniKutscher

    JaniKutscher Builder Fan Donator

    Messages:
    103
    Keep it up , good work.
     
    BlueLuigi likes this.
  19. xXLONGSHOTXx

    xXLONGSHOTXx Shark Slayer
    1. Mania - MANIA

    Messages:
    5
    This looks really good! Keep it up!!!
     
  20. PumpkingSlice

    PumpkingSlice Base Burner

    Messages:
    474
    When you get this mod done, you should totally do a remake with fish weapons. So we have more reasons to taunt arcrave instead of water bombs/arrows.
     
    Guitarman and Kramgnauh like this.
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