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KScript - Server Scripting for KAG Classic

Discussion in 'Community Dev Corner' started by master4523, Mar 26, 2013.

Mods: Downburst, Mazey
  1. ThailandGamemingGold

    ThailandGamemingGold Ballista Bolt Thrower

    Messages:
    27
    can use it if my server open on linux ?
     
  2. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    If the server is on Linux you can use it.
     
  3. ThailandGamemingGold

    ThailandGamemingGold Ballista Bolt Thrower

    Messages:
    27
    Thx you very much !
    --- Double Post Merged, Apr 1, 2014, Original Post Date: Mar 31, 2014 ---
    but how ? i using linux how to open server on linux ?
     
  4. sinitreo

    sinitreo Shopkeep Stealer
    1. Zen Laboratories

    Messages:
    66
    Amazing nodejs stuff, and , more over, sweetest documentation

    Will this ever be possible on Beta?
     
    Last edited: Apr 4, 2014
  5. master4523

    master4523 Masterful KAG Guard Global Moderator Tester
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    378
    It is theorically possible to do it on Beta, although the rcon output isn't exactly the same.
    It'd probably require an additional mod which would print messages to the console, so KScript can parse them. (eg. Death messages aren't printed to the console on Beta).
    However, I don't really have enough time to work on it at the moment.
     
  6. samrrr

    samrrr Catapult Fodder

    Messages:
    3
    ks.events.on('playerKilled', function(victim, attacker, death_type) {

    not work
     
  7. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    Check the killstreak mod from master (Goto first page) to see how he is doing.
     
Mods: Downburst, Mazey