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MeteorStrike (Coop + VS)

Discussion in 'Modding [KAG Classic]' started by Strathos, Dec 21, 2012.

  1. Strathos

    Strathos KAG Guard Tester

    Messages:
    198
    Just for the lols :]
    MeteorSwarmScreen.png

    Coop variant: Protect your base against Meteor waves. Destroy the falling Meteors before they reach the ground - Buy defenders to help defend your base!
    MapCoop.png

    VS variant: PUSH the falling Meteors to the enemy side to collapse their base.
    MapVS.png
     

    Attached Files:

    Beepo, hans_02, rocker2 and 7 others like this.
  2. Froghead48

    Froghead48 Haxor

    Messages:
    703
    There you go again strathos, making crazy insane fun game-modes for everyone to play.

    ;)
     
  3. Your just amazing at creating game modes:)
     
  4. A very awesome idea Strathos. It looks like an intense game mode.
     
  5. ParaLogia

    ParaLogia tired Administrator Global Moderator Forum Moderator Tester Official Server Admin

    Messages:
    1,133
    I've been playing on the server hosted by master, and it's epic fun :spam:
    I just think it's really hard to deal with enemies who just spam arrows to the other side. The stun is ridiculous with a constant stream of arrows (If they have good accuracy, they could effectively push you off the map). Of course, I have won matches where my opponents were too busy aiming for me to defend their own base. :B):

    Another thing that causes issues is arrow-climbing. If you have a whole bunch of arrows stuck in the ground, they will stay there after your base collapses, and you can keep jumping around for a significantly long time just using the arrows.

    Lastly, I have a suggestion for a map. You could create several smaller islands for each team that they could jump between. Make each island out of a more easily destroyed material, so even one meteor could seriously damage your team's mobility.
    :blank::bow::blank::bow::blank::blank::blank::blank::blank::blank::bow::blank::blank::blank::blank::blank::blank: :bow: :blank::blank::blank::blank::blank::blank::bow::blank::bow:
    :blank::stone::stone::stone::blank::blank::blank::blank::blank::stone::stone::stone::blank::blank::blank::blank::blank::stone::stone::stone::blank::blank::blank::blank::blank::stone::stone::stone:
    :blank::blank::blank::blank::blank::blank::blue::blank::blank::blank::blank::blank::blank::blank::blank::blank::blank::blank::blank: :blank::blank::red:
    :blank::blank::blank::blank::blank::stone::stone::stone::blank::blank::blank::blank::blank::blank::blank::blank::blank::blank::blank::blank::blank::stone::stone::stone:

    :blank::blank::stone::stone::stone::blank::blank::blank::stone::stone::stone::blank::blank::blank::blank::blank::blank::blank::stone::stone::stone::blank::blank::blank::stone::stone::stone:
    EDIT: Some more assorted problems:
    • You can block meteors with your body (which I guess might make sense)
    • You can pick up meteors
    • A meteor will sometimes break a block instantly (maybe because it hits right between two blocks and bounces rapidly).
    • If you pick up meteor and throw it vertically, it can instantly destroy the block it lands on. (Griefers can use this.)
    • Spawning tends to fail for some reason. You need to switch teams manually.
    • WTF super hard mode--one round, hundreds of meteors spawned right from the beginning.
    • When most people first try the mode, they don't realize that you can spam arrows by just clicking. Instead, they try to use fully charged-up shots, which actually usually fail to hit meteors due to latency. (Red shots are worst.)
    • If a meteor lands at the tent, it will just bounce on the bedrock without damaging the land.
     
    BlauweSmurf likes this.
  6. lil4eyes

    lil4eyes Bison Rider

    Messages:
    84
    I've tried your gamemode on my server but the meteors are not spawning, what can I do?