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Discussion in 'Balance' started by Verzuvius, Aug 6, 2014.
He means they're fine.
pls go back to leg of leegends
I'm just confused that someone actually thinks mines are balanced...
Mines really aren't balanced right now. They're EASY rather than balanced. Either the price should be jacked up on them, or they should be made flimsy again.
Also, how many times will I have to tell people that bomb arrows are meant for buildings, not people? Bomb arrows don't need to be buffed because you shouldn't be wasting their destructive power on mortals. Bring down those freaking minecraft bases with bomb arrows.
Higher price I think, making them flimsy will mean no one will use them like before. And they are rather fun, if a bit cheap.
Before they wre used by people who knew how to use them.
Now you can just throw them around in full retard mod and they are almost guaranteed to get multikills.
Well, it doesn't help that no one ever tries to disarm the mine, it either gets shield bashed, or an idiot walks into it, and then anyone nearby gets rekt without warning. Also, people just don't keep an eye out for mines which is annoying. Most people are only focused on the knight that's 20 tiles away, not the mine that's 2 away...
The thing I don't like is that placing one near a flag almost guarantees that it will explode and open it up. Shield bashing it should maybe break it or at least not explode it. Disarming it should also be made easier. I think the explosion size should be drastically reduced so that they shouldn't do as much block damage and knights won't kill other players when detonating them.
PENTAKILL (as archer, twice)
Aaaand explosion radius has been reduced. Yay!
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