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New gamemode, Humans V.S CHICKENS!

Discussion in 'Requests' started by thevan_werts, Nov 4, 2016.

?

Is this too complicated?

  1. Yes

    57.1%
  2. No

    28.6%
  3. Dude... you think I'm that pathetic?

    14.3%
  1. thevan_werts

    thevan_werts Shark Slayer
    1. Aphelion's Roleplay

    Messages:
    20
    So this is going to be a game mode very similar to attack/defense HOWEVER it involves chickens. So the humans have access to wood and gold but no stone they can build a base but not to far, the have more beefier stronger, shielder? units whom some must be bought. The classes must be bought with gold and coins and will involve classes that can destroy blocks and classes with giant shields however they have weak points on their heads (this plays a very important role later on) but have heavy armor and their shields can be destroyed but very slowly. They wont have very many ranged classes however. The blocks they have access to will involve a lot of wood related blocks (because they have to buy stone and its very expensive) and a few re-enforced blocks. Of course you don't need to build but It can be very helpful. Also they can't build to far because they are the assaulting team.

    Now the part you've been waiting for CHICKENS! These little buggers are 1 block and have multiple classes almost none are melee, the builder, the crossbow chick (not woman wise), the sharpshooter, the commandos, and the gunners. The builder has a two extra "special" slots only for coal and the drill, the drill runs on coal and they spawn with it and it cant be dropped (even when they die). There are hatch blocks which hide light and placable lanterns along with turrets (very complicated more info later) armor, and meat blocks (no, they're just really dense). the crossbow chicks have different arrows and wield crossbows their second click can cloak them. the sharpshooters require gunpowder and require you to create the weapons (flintlock weapons each with their own special left and right click). the commandos can cloak have a left click melee and a right click arm crossbow. The gunners can operate turrets and the necessary components (again more info later). So turrets, what are these intriguing things? There are A LOT of turrets each with their varieties, turrets require ammo boxs of their types and ammo, some need cooling some need other special blocks. The basic turrets are machine gun, rocket, missle (yes its differnt than rocket) mortar, cannon, crossbolt, and flame throwers/scrap cannons (kind of a miscellaneous group). And their variants light, heavy and sharpshooter. For the flame throwers its short range heavy damage and far range does more fire damage rather than direct. the scrap cannons are the sharpshooter/armor piercing variants one fires a shotgun AP blast the other a ball of scrap before exploding (think Roadhog from Overwatch). Now then I still have to think about more but those are the basics. I don't believe anyone to take this at first sight or even do it without pay but this is just a request.

    Sincerely, Thevan (Elder Beamf ingame)
     
    jimmyzoudcba likes this.
  2. jimmyzoudcba

    jimmyzoudcba Bison Rider Tester

    Messages:
    274
    TL;DR: more info later
     
  3. jonipro

    jonipro Drill Rusher Tester

    Messages:
    67
    Nice idea,but some modders might to it for pay.