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Other Player Heads 2.0

Easy to update and configure, custom player head mod

  1. Fuzzle

    Fuzzle Grand Grumbler

    Messages:
    296
    What was the consequences, again? Everything can be implemented in RunnerHead.as. A client simply requests ImageData from the owner client if it doesn't have the head stored via onCommand. It's not possible to modify ImageData client-side, no. It's rather simple actually. Don't understand any of your concerns. Seems like you don't understand the idea.
     
    Last edited: Jun 13, 2017
    Asu likes this.
  2. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Tester Official Server Admin
    1. The Young Blood Collective - [YB]

    Messages:
    1,316
    Regarding this:
    "Would you make an option ot toggle on/off the custom heads clientside? It's a pain to play with guys that have a square or a yellow screaming cluster instead of a well painted head. It also kills me if I'm using custom sprites."

    Is it doable with this last KAG update?
     
  3. Fuzzle

    Fuzzle Grand Grumbler

    Messages:
    296
    That has always been possible.
     
    Asu likes this.
  4. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    The script texture solution can work in a single script just fine. You also can AddScript from that script if you're worrying about admins doing it wrong, and it still would be as compatible as it is.
    That can't be done directly but I don't see why it couldn't be done manually (pixel by pixel). The client would send their head to the server and the server would distribute it back to the clients. This cannot be abused.
    It would make it obsolete because it would be simpler.
    Such an idea doesn't disable this possibility. The server can have a configuration file with a list of whitelisted head hashes (even stupid hashes) that would be verified and enabled manually. Moderators ingame could then have an interface to allow or deny the head. The server also could decide to have global policies on user heads, to disable verification/etc. Though I still believe that this isn't necessary. People that breaks those rules could be banned/have their head locked just like they can get banned or muted for spamming insults or that sort of stuff.
     
    Fuzzle likes this.
  5. Fuzzle

    Fuzzle Grand Grumbler

    Messages:
    296
    The heads will only be stored in memory. It's not possible to modify them.
    Moderation is not necessary if there's a /disablehead <username> command.
    The implementation will require a ImageData to CBitStream method (w/ compression).
     
    Last edited: Jun 13, 2017
  6. makmoud98

    makmoud98 You are already DEAD Forum Moderator Staff Alumni Tester

    Messages:
    586
    Ok I was a little confused with the idea, makes a bit more sense now. Let me try to do something with it now and I'll see if I run into any issues
     
  7. Leo

    Leo Bison Rider

    Messages:
    503
    Any news on this ?
     
  8. kiaran

    kiaran Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    76
    i cannot open the website
     
  9. Leo

    Leo Bison Rider

    Messages:
    503
    Is this ever going to come back or we forget it ??
     
    Biurza likes this.
  10. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    401
    I need this uwu
     
  11. death1773

    death1773 Shark Slayer Tester
    1. KAG World Cup 2018

    Messages:
    11
    It seems like whenever i try and go onto singleplayer, my head wont load, i have submitted it and it is in the folder, but in singleplayer my head is just gone, nothing there. pls help :QQ:
     
  12. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    It won't work this build until it gets fixed.
     
  13. death1773

    death1773 Shark Slayer Tester
    1. KAG World Cup 2018

    Messages:
    11
    ahh ok ;c
     
  14. makmoud98

    makmoud98 You are already DEAD Forum Moderator Staff Alumni Tester

    Messages:
    586
    we have a version in development. hopefully the community can come together to help with fuzzles idea for the new implementation. https://github.com/makmoud98/PlayerHeads
    for those of you still waiting on a new head, just be patient. once everything is working again, we will give instructions on how to submit your head
     
    Geti, Concave, Ni and 2 others like this.
  15. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Please HMU if you need help with any of it fwiw - I'd love to see this mod back in action.
     
    Biurza, epsilon and makmoud98 like this.
  16. Cruxiat

    Cruxiat Ballista Bolt Thrower Tester
    1. Gather Oceania
    2. KAG World Cup 2018

    Messages:
    116

     
  17. GoldenGuy

    GoldenGuy Bison Rider Tester

    Messages:
    105
    update my head :(
     

    Attached Files:

  18. makmoud98

    makmoud98 You are already DEAD Forum Moderator Staff Alumni Tester

    Messages:
    586
    Ok the mod should be updated in the API with the new implementation
    There are still a few minor bugs that I need to work out but it is working for the most part.
    All you have to do is rename your head file to head and put it in your Base/Maps folder. It must be a PNG file, other image formats are not supported. When you join a server with the mod on it, it will automatically send the head to all the players.
    [​IMG]
    If you don't have your head on your computer anymore, you can just download this zip and find your old one.
     

    Attached Files:

    Last edited: Sep 26, 2017
    Blue_Tiger, FG, Fuzzle and 9 others like this.
  19. 426

    426 Shipwright

    Messages:
    4
    k, lol i just realized i drew my head in wrong positions so i fixed that.
     

    Attached Files:

    • 426.png
      426.png
      File size:
      907 bytes
      Views:
      82
  20. makmoud98

    makmoud98 You are already DEAD Forum Moderator Staff Alumni Tester

    Messages:
    586
    yo dude, you dont need to upload files anywhere anymore just rename it to head.png and put it in your Base/Maps folder. all heads are stored on client and sent to the server upon joining.