Here are some problems with the current build and in general that I think are priority to fix, aside from the issue of griefers already mentioned. 1. Head-shots and inconsistent damage. It may be due to lag, but lag or not, it has got to go, because it makes the game unplayable if there's no consistency. One moment you're a knight on a roll because an archers shots don't seem to be doing any damage to you... the next you're a dead weakling as a builder comes out and hits you once and you die... WITH THREE HEARTS. (Yes this HAS happened to me) 2. Class balance There are some serious issues with knights and archers. Personally i'd like to see their traits switched. Knights should have the fast attacking speed, while archers have a slower firing speed to make up for the fact they have range. This means that archers confronted up close with knights don't stand much of a chance. WHICH IS HOW IT SHOULD BE. Currently archers are too strong. Now don't get me wrong, knights need to be nerfed too if I'm giving them this buff of faster attack speed. Knights would start with 0 bombs, which is already being implemented. That way, they are the only class which starts with 0 resources, which would balance out their high strength in other areas. You could perhaps also give archers more starting arrows, as currently it's a pretty low amount. It certainly isn't equal to 3 bombs worth. I also think builders should be balanced out. They should be able to break through blocks at the same speed as build 51. BUT their melee attack would be slowed down for whenever they are not attacking a block. This way you don't get stupid scenarios where builders all gang up on a knight and rape him because a knight can only block from one side. Builders should be absolutely pants in combat, and currently they can be used in combat for sneak attacks. Make them better at what their supposed to be for (building/mining) and worse at what they're not supposed to be for (combat). 3. Random disconnects in ALL servers. There's no server you can get away from this, all servers will eventually disconnect after about 3 hours, 5 or 6 if you're lucky. Why are they so unstable?! Honestly.. There's nothing worse than getting through a game where you're almost about to win and you're having so much fun on the map and... BAM disconnected from server, map wiped out, score, and players. This NEEDS to be fixed or reduced in prevalence. EDIT: Well even though some things are contested, at the very least we have majority agreement so far that: Knight's melee attack is too slow, Builders need changing, preferably their HP, Headshots are in the game and are inconsistent due to lag, so something should be done.