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Discussion in 'Texture Packs' started by Noburu, Feb 5, 2012.
Yep, don't forget to switch blue to cyan in TeamPalette.png and the knight sprite.
TeamPalettee.png like this?
Should work, just don't forget to rename it correctly to TeamPalette.png
It did not work , i only did the knightMale stand position cyan just to see if it works, now both teams are cyan.
Sometimes the colours will come out slightly wrong, this happened to me with Pixen but if you use Gimp or Photoshop or probably Paint.net it should work.
You named your TeamPalettee.png here to TeamPalette.png, right?
Yes, i was able to do the knight's sword in diferent colors one is red and other is blue using the default TeamPalette.png, i can't seem to make them oranje or cyan.
</br>--- merged: Apr 14, 2013 3:24 PM ---</br>
I use Paint.net
I need this changed to [Release] or nothing. It depends what you think.
Hey, where do you find the emoticon sprites in both the Beta and Classic version? Anyone have the directory?
Classic : C:\Users\Username\KAG\Base\Sprites\bubble.png
Beta : C:\Users\Username\KAG-Beta\Base\Entities\Common\Emotes\Emoticons.png
How do I put the team palette into paint.net as a palette? I tried to copy the original png folder into the My Palettes folder, butit did not seem to work :/
(reopening this dead thread) Is it allowed to use sprite rips of games when making a themed texture pack?
Yep, as long as you're clear where they're from and aren't making money off it I don't have a problem with it.
Thanks for answering.
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