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Important Rules

Discussion in 'Groups' started by mcrifel, Sep 11, 2017.

  1. mcrifel

    mcrifel Bison Rider Staff Alumni Tester
    1. MIST

    Messages:
    582
    Matches

    Matches will be 5v5 CTF. There will be a 40 minute timer on each round. The winner will be the team with the most overall flags captured.
    180 seconds for the build phase.

    There will be servers available in the EU, US (East and West Coast), and AUS.
    password : kagrules! or horus depending on if its an official or unofficial server.

    - EU vs EU / US vs US / AUS vs AUS
    Teams from the same home server region will play 3 different maps maximum (Best of 3) on their home server. (Like MLK rules)
    - EU Vs US / AU vs US :
    The teams play 1 round on each server, same map and the clan with the most overall flag captures between both rounds is the winner.
    if each teams have the same numbers of flag, the teams who caps the flags before other is the winner!
    - EU vs AUS :
    These teams play on a West Coast server with equal ping (Best of 3).

    All match times will be decided by the organizers in advance. This is to prevent disorganization and constant rescheduling from inhibiting progression. A timetable will be made available prior to the start of the tournament for all to see, so that there is time for any concerns with it to be addressed.

    Each team will have a maximum of 15 minutes for all players to arrive at the server after the scheduled start time. Any team which fails to produce 5 players by this time will receive no points and the match will be considered a victory for the opposition. If both teams fail to appear, neither will receive points. Leniency will naturally be given by tournament officials as and when common sense requires.

    Substitutes / Spectators : There will be two substitutes for each team (other substitutes should be available and if necessary the leader will call them).
    There will also be one spectator doing recording and commentating in each match.
    If unapproved spectators refuse to leave a match, they will be kicked.

    Double Elimination

    Teams will be organised into a double elimination bracket, meaning if you were to lose your first match with your team then you get placed into the losers bracket however you still have a chance of climbing back on top.

    Teams

    Team Managers will be appointed to recruit players of their nationality and organize the squads. To join your national team you should contact the relevant manager. Teams found to contain ineligible players (of other nationalities) will be penalised and potentially disqualified. The issue of player nationality will, of course, be reliant upon an honour system and the common sense of the community.

    MAX OF 10 PLAYERS PER TEAM

    Thanks Lumeos for letting me copy your homework
     
    Last edited by a moderator: Jan 14, 2018
  2. Potatobird

    Potatobird Bison Rider Forum Moderator Mapping Moderator Tester Official Server Admin

    Messages:
    777
    why?
     
  3. mcrifel

    mcrifel Bison Rider Staff Alumni Tester
    1. MIST

    Messages:
    582
    to stop having countries like Australia and the united states to have an advantage by having more options with players.
     
  4. SlashDemon

    SlashDemon Shipwright

    Messages:
    5
    Can we make a team of people who just want to play but aren't on a specific team? Underdog team.
     
  5. mcrifel

    mcrifel Bison Rider Staff Alumni Tester
    1. MIST

    Messages:
    582
    If you are from a country that doesn't have a team then ask to join a country that is similar to yours or close to yours.