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Dev Blog Scripting Build Videos

Discussion in 'Announcements' started by Gunnar, Dec 30, 2012.

  1. Razzey

    Razzey Builder Stabber

    Messages:
    74
    How about changing the FPS cap? Something in the options menu: 30 FPS, 60 FPS, No Limit or something like that ;)
     
  2. lavalord

    lavalord Haxor Staff Alumni Tester Donator

    Messages:
    672
    I think the problem is getting to 30fps not limiting it to that.
     
    thebonesauce likes this.
  3. Razzey

    Razzey Builder Stabber

    Messages:
    74
    Well, here are guys that have good PCs so why limit it?
     
  4. potatomcwhiskey

    potatomcwhiskey Undercover Griefer Tester Donator

    Messages:
    385

    I fucking hate trapezoids.

    Also KaG devs if you could release more videos and maybe a hand shandy and a coffee that'd be great.

    Getting kinda antsy over here waiting. I've been thinking of remaking the capture the flag game mode and fixing everything about it I feel is broken, as well as making maps balanced around it, with this new scripting build I'll have to dig in deep and see if what I want to do is possible.
     
    GloriousToast and AcidSeth like this.
  5. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    If you actually got around to testing you'd know that some of the tester folk are already digging around with that, mcwhiskey ;)
     
  6. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Also, fwiw the FPS is currently limited because the game logic has to update at 30fps by design, and the graphics rendering faster than that doesn't make sense without some kind of interpolation, which we dont have at this point.
     
    Froghead48 likes this.
  7. Razzey

    Razzey Builder Stabber

    Messages:
    74
    good to know ;) to not expect no FPS limit in a while.. maybe never :P
     
  8. Konoko

    Konoko Shark Slayer

    Messages:
    21
  9. Lieber

    Lieber Is Probing Uranus Global Moderator Forum Moderator Tester Donator

    Messages:
    787
    I'm torn.

    In a way, I think the farming mechanics are well made, and the hat looks awesome.

    On the other hand.. Is it necessary? Having to use food to keep tickets is a great idea for Roleplay servers for example but for a game mode like this, I don't know. I guess I'll have to find out if it works well when I get to play it :)
     
  10. Leoprime

    Leoprime Shopkeep Stealer

    Messages:
    184
    Will we be able to farm with no sunlight (like huge underground farm)?
     
  11. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,913
    If you script lamps
     
  12. Lieber

    Lieber Is Probing Uranus Global Moderator Forum Moderator Tester Donator

    Messages:
    787
    With all this stuff about scripting weapons and all that crazy stuff, I'm becoming less and less excited for some reason.
     
  13. GloriousToast

    GloriousToast Haxor Donator

    Messages:
    1,463
    >seems simple
    i worry it will be really complex
    can a tester write a small step by step guide on what to do plz? :3
    Edit:
    hey classic kag was super simple compared to this
    >spawn
    >select class
    > kill
    >win
     
  14. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    >get seeds from base
    >put in ground (cleared dirt)
    >beat up plant
    >pick up grain
    >put in base as food

    Pretty simple.

    Food is used to speed up spawning, not as a hard "tickets" system, since it's hard to rely on players to farm when they need to if they aren't paying attention (a problem I'm sure you guys know well, haha). We'll be balancing the numbers over time with testing of course.

    As to whether farming is necessary, it remains to be seen on a large scale, but it's there to allow a team to constantly spawn, like in unlimited kag, without the stalemate situation brought about by having no tickets (stalemate by flooding) or having tickets that run out (stalemate by camping), and to put those builders that flat out refuse to be on frontline to good use.
    The other seeds also let you renew your wood sources, which is a major issue in current KAG ("whoops, killed the trees, doomed the team!").

    The head is misaligned in the video btw, I know. However, there are a lot of new heads in this build, so that should balance it out ;)
     
    Razzey, MooCowMan, Maverick and 8 others like this.
  15. Beepo

    Beepo Asian Faggot Donator
    1. Delta Force - Delta

    Messages:
    3
    Gosh! I was waiting for this since the game released! =P
     
  16. samus0000

    samus0000 Builder Stabber

    Messages:
    8
    I have no words for this video so I will just use the faces in Kag. :huh?: :D :thumbs_up:
     
  17. Aer

    Aer Shipwright

    Messages:
    37
    I will return to play when released.

    Can't wait Boys! :)
     
  18. nirvanajm

    nirvanajm Builder Stabber

    Messages:
    8
    I just cant wait
     
  19. Gofio

    Gofio Gunwobbler x3

    Messages:
    1,090
    I CAN'T WAIT!
    i really wanna beat up some carrots :p
     
  20. xChapx

    xChapx Ballista Bolt Thrower

    Messages:
    181
    HATS?!?!