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Shop idea

Discussion in 'Suggestions & Ideas' started by Luiaard7, Nov 9, 2015.

Mods: 101i, Mazey
  1. Luiaard7

    Luiaard7 Shark Slayer

    Messages:
    14
    It would be pretty cool if there was a shop in the lobby before spawning, so you could buy turrets for engineers, healing auras for Medics, and maybe an amount of explosive bullets for snipers, and for assault maybe a army dog? I know there are more classes, but they're not in the demo so I can't use them.

    Hope you like the idea.. :wink:
     

    Attached Files:

  2. TBA_LordKnight

    TBA_LordKnight Ballista Bolt Thrower

    Messages:
    116
    That sounds cool.
    TrenchMiniSentry.png there's my version of the sentry in the Trench Biome ::D:
     
  3. EhRa

    EhRa Ooooooof Staff Alumni Donator
    1. KRPG

    Messages:
    810
    I like this idea, maybe not things like healing auras etc, but maybe extra ammo, extra medic packs etc etc
     
    J-man2003 likes this.
  4. Luiaard7

    Luiaard7 Shark Slayer

    Messages:
    14
    Yes, this post was mainly about the shop. A turret would still be cool tho'.
    --- Double Post Merged, Nov 10, 2015, Original Post Date: Nov 10, 2015 ---
    Looks cool!
     
    J-man2003 and TBA_LordKnight like this.
  5. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Tester Official Server Admin
    1. The Young Blood Collective - [YB]

    Messages:
    1,316
    Hehe the sprite looks like a heavy machine for heavy cigarrete smoking. :>

    I'm quite from the side of keeping as few things as possible and being creative from there. Hopefully there will be a public TR version soon so you'll be able to test the characters.
     
    J-man2003, bru-jaz and Mazey like this.
  6. Luiaard7

    Luiaard7 Shark Slayer

    Messages:
    14
    So I can test these out as well? :o
     

    Attached Files:

  7. EhRa

    EhRa Ooooooof Staff Alumni Donator
    1. KRPG

    Messages:
    810
    If they had coding and animations (or just animations for a texture pack) the yes. Btw did you make those?
     
  8. TeQaS

    TeQaS Drill Rusher

    Messages:
    131
    Maybe when you buy something you gonna be more slowly.
     
    J-man2003 likes this.
  9. EhRa

    EhRa Ooooooof Staff Alumni Donator
    1. KRPG

    Messages:
    810
    Probably would depend on the object your carrying. Extra nades wouldn't slow you down while a turret would.
     
  10. Luiaard7

    Luiaard7 Shark Slayer

    Messages:
    14
    Yes,


    "Made by Unihr" left corner ::):


    Edit: My name is "Luiaard7" on the forums, sorry..
     
  11. EhRa

    EhRa Ooooooof Staff Alumni Donator
    1. KRPG

    Messages:
    810
    Those are awesome man!!!
     
    J-man2003 likes this.
  12. Luiaard7

    Luiaard7 Shark Slayer

    Messages:
    14
    Thanks! ::):
     
    J-man2003 likes this.
  13. EvoGameR

    EvoGameR Catapult Fodder

    Messages:
    11
    I back this suggestion.
    --- Double Post Merged, Dec 4, 2015, Original Post Date: Nov 30, 2015 ---
    BRISNGR!
     
    EhRa and J-man2003 like this.
  14. J-man2003

    J-man2003 Arsonist

    Messages:
    352
    Maybe instead you get items as such for doing combos/killstreaks? (I don't know what a combo would be in TR, maybe killing with your primary and secondary or something like that)
    --- Double Post Merged, Dec 4, 2015, Original Post Date: Dec 4, 2015 ---
    Why does logic matter in a game?

    Oh wait, it doesn't.
     
  15. thezteam7

    thezteam7 Builder Stabber

    Messages:
    10
    More gamemodes too, just as there should be on kag :wink:
     
  16. MnMixer

    MnMixer Ballista Bolt Thrower Tester
    1. [MxA] Maximum Abbilities Community Server

    Messages:
    120
    It sounds promising, beautiful.
     
Mods: 101i, Mazey