Since @norill is currently working on small improvements to KAG, I wanted to suggest some small improvements which I would like to see in the game. When someone is firing you a catapult the catapult arm only animates on their client - not anyone elses, so you can't know what power they are firing with. Can this be changed so that it syncs to all clients? When getting out of a catapult/ballista it fires automatically but IMO you never actually want this to happen. It just tends to be a waste of ammo. Should the auto-fire be removed? Can the new killstreaks feature also be displayed on the scoreboard? Perhaps only show it if someone is on a streak greater than 3. Can we have hotkeys for changing bomb type/arrow type/builder block. Or hotkeys for buying items from shops? <- realized this is a resuggestion When multiple spawn points are available in CTF (for example the team has 2 ballistas), changing your spawn point can completely reset your spawn timer. I don't think there's a good reason for this, can the reset be removed? When hovering the mouse over an ally can we see what's in their inventory? One for modders: when issuing a rebuild command in the console only changes to scripts are reloaded, changes to .cfg files aren't. Is it possible within the engine to also reload changes to .cfg files? This prevents you having to completely shut down and restart the server when developing a mod. The pickup priority system for items works quite well but you don't always want to pick up the highest priority item. It might be nice, when multiple items are on the ground, if you pressed the pickup key to be given a menu similar to the shop interface menu which displayed all the items on the ground and allowed you to click the one you want to pick up. Something that's often annoying is when lots of trees get cut down during build time and all the logs on the ground prevent you from picking up the items you want to. The pickup menu could possibly be on a different key (shift-c for example). As a side note, some of us in the community have the modding skills to add QOL changes like these. Would you accept community patches that added features such as these as long as people agreed the change was good? This will be controversial and is not a QOL change but I also wonder if we can trial bombers in vanilla CTF?