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SO, you want your map in Last King's server, eh?

Discussion in 'Requests' started by Humblar_Tabulu, Aug 6, 2014.

  1. Humblar_Tabulu

    Humblar_Tabulu TURTLE Turtle turtle... Donator

    Messages:
    186
    Yes, they can. Doesn't mean they will be included though.
     
  2. Takain

    Takain Ballista Bolt Thrower

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    44
    hey mate saw your post some mins ago and made some maps for you, they are simple so it was fast to make, ask if u want some more
    Map1.png Map2.png Map3.png Map4.png Map5.png


    edit- btw please remove that pentagram map it sux - always turn into a cage for one of the teams
     
    Anonymuse likes this.
  3. Horse_That_Goes_Ni

    Horse_That_Goes_Ni Your favorite Persian Staff Alumni Donator

    Messages:
    233
    Agh wish I was home! As soon as I get back I'll help you guys test these maps!78787878
     
  4. Anonymuse

    Anonymuse Arsonist

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    443
    @Takain
    Some of those look pretty nice, but being new maps, we definitely need to test them out at some point. I should be able to play in a bit, after I order a laptop for my GF.
     
  5. Horse_That_Goes_Ni

    Horse_That_Goes_Ni Your favorite Persian Staff Alumni Donator

    Messages:
    233
  6. Takain

    Takain Ballista Bolt Thrower

    Messages:
    44
    sure, i focused on simplicity because there are some maps filled with backwall and giant mountains that create the stalemates, but i only tested alone, would def need some 5x5 to see if it actually works on a real game

    - tested some of the maps with 10x10, they are good, maybe some tweaking the flag place but its all about your taste :)
     
    Last edited: Aug 7, 2014
  7. DatNobby

    DatNobby Haxor

    Messages:
    157
    mfw
    "girlfriend"
    don't lie, you have no life like the rest of us
     
    Dargona1018 and Anonymuse like this.
  8. Anonymuse

    Anonymuse Arsonist

    Messages:
    443
  9. Humblar_Tabulu

    Humblar_Tabulu TURTLE Turtle turtle... Donator

    Messages:
    186
    @Takain

    Awesome... Much appreciated. I'm sure they'll ALL be included in the rotation.

    :wink::thumbs_up:
    --- Double Post Merged, Aug 7, 2014, Original Post Date: Aug 7, 2014 ---
    New server rotation is UP AND RUNNING!

    KEEP THE MAPS COMING THOUGH!
     
    NastyCamper likes this.
  10. Horse_That_Goes_Ni

    Horse_That_Goes_Ni Your favorite Persian Staff Alumni Donator

    Messages:
    233
  11. NastyCamper

    NastyCamper Builder Stabber

    Messages:
    18
    From what I've noticed, the maps with water tend to draw games out the longest. It's an interesting mechanic but it's broken in my opinion. I would steer clear of any sort of water maps entirely. Otherwise the maps you've been running recently in the rotation have been fun for the most part.

    -SS_StaatsPolizei
     
    Anonymuse and DatNobby like this.
  12. DatNobby

    DatNobby Haxor

    Messages:
    157
    water = stalemate
    stalemate = shit
    therefore water = shit
    my logic is perfect
     
    Dargona1018 and NastyCamper like this.
  13. JiffIez

    JiffIez Arsonist

    Messages:
    34
    I'm planning on submitting a few sometime later today. Busy atm.
    --- Double Post Merged, Aug 10, 2014, Original Post Date: Aug 10, 2014 ---
    Have 4 to submit right now. Any map can be extended into an infinite hell if both teams are balanced and have good people on them. However, keeping to the point of the request, the maps I'm submitting are all 200 or less in width (small maps). Due to the small size, the games should go by quick even though one of them has pre-made defenses (though I severely limited the map resources as a trade-off).

    [​IMG] [​IMG] [​IMG] [​IMG]

    Please note that I have not tested these in multiplayer because I have no way of hosting them and I'm too lazy to set up a quick server for myself. That being said, from what I've seen from testing them in sandbox mode on singleplayer, the map elements work just fine. Let me know if there are any problems and whether or not they're along the lines of what you're looking for.
     
    Horse_That_Goes_Ni likes this.
  14. Dargona1018

    Dargona1018 Ballista Bolt Thrower

    Messages:
    569
    The only thing I could think of was from Monty Python's The Holy Grail.
    "Why do witches burn?" "Because they are made out of wood!"
    "And wood . . ?" "Floats!"
    "And what else floats?" "Uhhhhh . . . . " "A duck!"
    "Exactly! So, if she weighs as much as a duck, she is made of wood! And if she is made of wood, she's a witch!"

    But, off-topic aside, I may try screwing around with a map later.
     
  15. Anonymuse

    Anonymuse Arsonist

    Messages:
    443
    Asu likes this.
  16. Asu

    Asu THD Team THD Team Forum Moderator

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    1,580
    Thanks showing my map Anonymuse :)
    I'd be fine if you use it as I said on the post, you just can tell me on my profile page you're doing so.
     
  17. Humblar_Tabulu

    Humblar_Tabulu TURTLE Turtle turtle... Donator

    Messages:
    186
    Seems like it may be a little much, but I'll put it up to a vote.
     
  18. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    Okay, nice! But what do you mean by "a little much"? A bit big? I could resize it a bit if you want.
     
  19. Humblar_Tabulu

    Humblar_Tabulu TURTLE Turtle turtle... Donator

    Messages:
    186
    @AsuMagic

    Yeah, we're trying to make them more simplistic. It's nice, seems a little big and fun, but not what we're aiming for.
    Try to compare them to the ones I have in the Approved maps section at the top. Smaller, and quicker to action. Not a whole lot of obstacles, and not the huge mountains. Trying to aim for more flat maps, but not necessarily TOTALLY flat.
     
  20. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    I'll try to make a version with less mountains.