Hi, I've been thinking about some ideas that would make the game better. (if that's possible) ;) New Game Modes: Capture the Flag Each team starts of with one flag. If an enemy flag is brought to your teams tent, you get a point. The flag then teleports back to it's team's base. The first to 3 points wins the game. You can pick up either of the flags, but if you are carrying it, you only move at 75% of your normal speed, and you can't use any weapons, attack/defend, or use any special abilities. King of the Hill In the centre of the map there is a special place (hill, castle etc). The game lasts 20 minutes, and at the end the team who controlled the place the most wins. To control a place, you need to double the amount of players that the enemy has on the place. IE If you had 2 archers, 1 knight, and 1 builder on the place, then you are controlling it. The enemy then sends 1 knight at your place. You are still controlling it, as you have 4 people, and they only have 1. The enemy then sends in another 2 guys. Now no-ones controlling it, as you have 4, and they have 3. Deathmatch The first team to kill a set amount of enemies wins the game. Spawn time is 20 seconds, but when you are spawning, if an enemy is killed, then you get -5 seconds to your spawn time. Defend the Castle I'm not sure about this game mode. A portion of the map is a castle/city etc. One team defends it, and the other attacks it. The game lasts 20 minutes. If the attacker manages to set one of their team on the throne (in the most defensible position), then they win the game, otherwise, when the 20 minutes are up, the defenders win the game.