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Discussion in 'Announcements' started by MM, Mar 20, 2013.
Thats exactly the reason we are impatient as fuck.
Only a single tear? That's a silly number of tears. Why not a number that matters, something that can make a difference, like 5? Or 8?
I wasn't lying or exagerrating
That's easy for you to say, when you have beta access.
It's just as easy for us to say as it is for anyone to say. I'm impatient for the final release, and I am a tester. Generally, I have have a look at 1.0 at any time I like, but that doesn't mean I'm not impatient for it to be released so I can play with a whole ton of dudes.
It's understandable to be anxious for release, but it's also understandable for people to comment on the fact that most people here are obviously impatient for it too.
Plus it's not like testing is a fucking joy of pissing about playing with new items, there's alot hitting things to see what'll make the game crash, and running around places to see what makes the game crash, and hitting things to see what makes the game crash, and jumping into things to see what makes the game crash, and the game crashing while you're trying to make the game crash. I'm sure there's fun involved, but plenty enough very fucking unfun to go with it that you can't see in a restricted and edited gameplay video, in which people seem to be crashing...
you guys dont understand how hard it is to break a game you love so much
(quote from someone, i dont remember who though)
You're over exaggerating. You make it sound like a chore, which it's not.
No, it isn't a chore, because we're volunteers. If it was a chore we'd be forced to do it, but we're most definitely not forced into it, not by a long shot. Those people who are testers help the devs to find problems in the game not because we have to, but because we'd like to be useful when it comes with making the game we enjoy and, on the whole, have enjoyed for nearly two years now. We do it because we want to, not because we have to.
Even then, it doesn't make it an easy task. Yes, there are the fun times where you mess about with the features, seeing what you can do and how far you can stretch the game (underwater ports are a personal favourite example of this). It can be hard to find problems, especially since there is always the dilemma of overlooking a bug because we're not being critical enough of the game that we enjoy.
As AnRK says, there is fun involved, but there is great potential for unfun. I'm surprised you didn't realise this, with your extensive knowledge of testing KAG.
As hella said, testing is a chore, i don't test KAG but i breifly tested another game. Testers aren't supposed to play the games, they are supposed to be nit-picky little assholes (no offense to testers :D) that find everything that could possibly be wrong with the game however they can.
FWIW, testing is hard. It requires a lot of effort, and not a lot of reward. It means finding bugs by doing super-trivial things, filing those bugs, continuing to check those bugs when a new build/revision is committed, and then giving tons of environment information to help solve those bugs.
The idea that testers get to play the game all day like you would Classic KAG is not true at all. I've played a KAG testing session that had more than 3 people on it maybe 3 times since starting testing over 3 months ago, and those sessions were short-lived (as the game crashed or we found bugs to go report.) More often than not it's you alone, in a server, clicking X because X broke last time, and then clicking A, B and C before and after clicking X to see if that breaks it. And that's just the play testers; say nothing of the modding tests.
There's a reason you still see testers playing Classic KAG a lot. It's because when they're done testing, they want to go play.
Um. Did you what I just said? I said it wasn't a chore, because a chore indicates that we have no choice in the matter. If chores were optional, I'd always just leave them to another person. :)
all these people complaining about testing. boo hoo motherfuckers
They aren't complaining, they're countering false ideas that people have about testing.
Welp, I must be the only one that enjoy exploiting a game, and get rewarded by seeing the bugs I reported patched.
Nah, how do you think people get QA jobs?
I never said that I didn't enjoy those things as well, I was just pointing out that, contrary to a lot of opinions that people seem to have, testing isn't always a piece of cake, isn't always conventional fun, but is also entirely optional.
woops misread your post XD
Like the faggots from arena.net
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