Hey there, 1) Another thing missing in this game (imo) and that would allow new strategies: line of sight. Line of sight is actually what characters see, their field of vision. You'd share the LOS of your team, but you wouldn't be able what the enemies see. What would that allow?: - no possibility to anticipate the actions of your enemy unless you see them (building outposts, digging underground tunnels, building towers for archer/catapults). - more interesting combat phases, allows sneak attacks - forces to explore the map and prevent sneak attacks 2) Something borrowed from your older brothers Minecraft/terraria: daylight/artificial lights. Same as above, everything is not lighted, darker areas, etc. Crafting torches and placing them around. 3) Once again, this allows sneaking at night (and this contributes to immersion). (time passing by during long and epic battles). Let's say a group of soldiers are sneaking at night time without torches, they see a nearby enemy tower lighted with torches, they can get closer and put bombs/sabotage the tower. They won't see enemy spikes (unless they hold torches). Etc. What do you think?