I'm not entirely sure what the 'temporary' meant on the changelog, but anyhow, it's nice to be able to store the gold. I personally would either prefer gold being stored like this or in bags instead of the to-be stockpiles. The tile sprite has a dirt background on it. Storing the gold like this takes a lot of space. Also, the gold is lost to The Void if the blocks are collapsed. What if you could build the gold block in stages, say, max 40 gold a tile? Place the tile two times, 20 gold stored. Two more, and the block is full. Four hits to break, every hit would give you 10 gold back, the sprite adjusting correctly.