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The KAG laws

Discussion in 'General Discussion' started by Drok, Dec 23, 2012.

  1. Drok

    Drok Shark Slayer

    Messages:
    155
    Murphy laws were written to relieve us that we are not the only ones who think the whole universe is determined to mess with us. We'd like some to know that the KAG servers don't want to see only us die!

    Class imbalance law:
    If you switch to builder, there are not enough knights.
    If you switch to knight, there are not enough builders.
    If you switch to archer, there are not enough of either.

    Team imbalance law:
    Your team sucks.
    Corollary:
    If it doesn't, you will be switched to the team that sucks.
    Corollary:
    If you are not, then the top player/s of your team will voluntarily switch teams to balance, making the first statement true.

    Stun magnetism law:
    Your chance of getting stunned increases exponentially as the timer of the bomb you are holding approaches zero.

    Rushed bomb blocking law:
    When a bomb is coming fast...
    If you shield forward, the bomb will explode behind you.
    If you shield backwards, the bomb will explode in front of you.

    Tunnel partiality law:
    If your enemy digs a tunnel, your enemy will f*** you with it.
    If your allies dig a tunnel, your enemy will f*** you with it.

    Unstrategic collapse law:
    If it would benefit your team to collapse an enemy structure, nobody will collapse it.
    If it would benefit your team to capture an enemy structure, some idiot will collapse it.
    Corollary:
    And it will kill half of your team in the process.

    Falling debris partiality law:
    A single falling block of drawbridge is enough to kill you.
    A whole castle can fall in any enemy's head, and he will somehow survive.

    Falling debris magnetism law:
    The falling debris will bounce unlimited times in a deliberate angle until it gets you, however far or deep you attempt to escape.

    Universal wealth balance law:
    Your chances of suddenly and inevitably dying are always proportional to the amount of bombs/arrows/resources you are carrying.
    Corollary:
    And you will respawn with no coins, regardless of how many you were carrying before your death.

    Selective desertification law:
    The amount of trees in your base will always be equal or less than the one in your enemies'.

    Conditional connectivity law:
    The probability of disconnection or lag spikes is proportional to your enjoyment of the current match.

    Share your own! :p
     
  2. Froghead48

    Froghead48 Haxor

    Messages:
    703
    Its funny becuase its all true.
     
  3. GloriousToast

    GloriousToast Haxor Donator

    Messages:
    1,463
    this is awesome


    Paper shield law
    the higher your ping the more your shield will become paper

    hold bomb jumping law
    if your ping is 100 or more you can not hold bomb jump

    law of dynamic proportions
    if you build a base that follows the formula (% of x * % of y) - (100% of x * 100% of y)/(100% of x * 100% of y) , (where x is map's width and y is map's height) = greater chance of building survival. tldr the larger the building the more likely it will survive

    Stalling law
    any amounts of archer greater then 2 at a greater height then 10 can stall an enemy team for the entire match (this law is obsolete when enemies are tunneling)
     
  4. Beelzebub

    Beelzebub Ballista Bolt Thrower

    Messages:
    240
    The Law of Little League Baseball Archers
    If a bomb is thrown, your team's archers will open the door to catch it.
     
    Joefesok, KnightGabe13, Beef and 24 others like this.
  5. lavalord

    lavalord Haxor Staff Alumni Donator Tester

    Messages:
    672
    Newton's Universal Gravitational Constant = 6.67x10^-11
    MM's Universal Corner-slash Constant = 6.67
     
  6. Guitarman

    Guitarman Haxor Tester Official Server Admin

    Messages:
    686
    This right here is so true. I've witnessed it a many a time:p
     
    potatomcwhiskey and Cirom like this.
  7. The law of constant K/D
    The higher your k/d is, the lower is k/d of your teammates.
    lawlel.PNG
     
  8. One

    One I got 99 problems and my name is One Donator Tester

    Messages:
    641
    If these rules apply to everyone in the match then this rule is a paradox.
     
  9. Drok

    Drok Shark Slayer

    Messages:
    155
    Ah, but the funny thing about this rules is that they only apply to you. That's the whole point. :D
     
    norill, jeffeypop, AL3X_j_M and 2 others like this.
  10. Nighthawk

    Nighthawk gaurenteed shitter

    Messages:
    793
    Key Tower Jinx Law
    If you find yourself thinking "We would be screwed if that tower collapsed" it will inevitably collapse in the next minute.
    Corollary: It will kill you in the process.

    The Direct Relation Law of Bomb Accuracy and Distance
    The further away a Knight is while preparing to use a bomb, the more likely it is that the Knight will make a perfect throw and instagib you.
     
    norill, Beef, jeffeypop and 3 others like this.
  11. Brandon816

    Brandon816 Ballista Bolt Thrower

    Messages:
    262
    Addendum:
    If you or a teammate happens to be the tunnel lord, this law is reversed.
     
    Beef, AnRK and FuzzyBlueBaron like this.
  12. lavalord

    lavalord Haxor Staff Alumni Donator Tester

    Messages:
    672
    Bombs will not by itself pass from a 1 body to a pro-er body
    You can try it if you like, but you far better not-ta

     
    Bax399 likes this.
  13. AnRK

    AnRK Shark Slayer

    Messages:
    641
    Gravitation:

    The taller or thicker a tower becomes, the more mass it will possess, therefore pulling objects of lesser mass exponentially toward it. This law works in conjunction with the principle of Time's Arrow; in which matter will reduce to it's least complex form as time passes.
     
  14. Drok

    Drok Shark Slayer

    Messages:
    155
    That won't save you so easily:

    + If you are a tunnel lord, by effect of the class imbalance law you won't have enough knights, and the enemy will crush you in the surface.

    + If your teammate is a tunnel lord, there are two possibilities:
    - Your team sucks, in which case you lose anyways.
    - Your team no longer sucks, in which case the team imbalance law will switch either you or the tunnel lord.

    In any case, you are still doomed. X3
     
    norill, Beef, jeffeypop and 4 others like this.
  15. arcanecat

    arcanecat Shark Slayer

    Messages:
    194
    btw drok you're a awesome archer

    The Archer Law states that 5/6 of all the Archers in the game have bad aim. While the Thoery of Bombs states that Knights can aim better than Archers.
     
    Cirom and Guitarman like this.
  16. Imaperson2

    Imaperson2 Catapult Fodder

    Messages:
    99
    IF a knight is falling down on you:

    Shield up.If your an archer
    Just do nothing.If an archer
     
  17. GreenRock

    GreenRock Base Burner

    Messages:
    347
    The Inevitable Griefer Law
    If your team is winning, then a griefer will join your team

    Corollary
    And they will wreck your shit
     
    Jim_Dale, jeffeypop, Cirom and 2 others like this.
  18. SeanAS

    SeanAS Meth Addict Donator
    1. Zen - [Zen] - (Invite Only)

    Messages:
    206
    The conceited Law
    If im in the game, your gonna lose.

    Corollary
    It will be funny:P
     
    AL3X_j_M likes this.
  19. toffie0

    toffie0 is sweeter than you <3 Global Moderator Forum Moderator Tester

    Messages:
    345
    The flag law
    If someone in your team gets the flag they will die in the process to getting to your base

    Corollary:
    If they reach your base with the flag, the other team will have already taken yours
     
    FuzzyBlueBaron likes this.
  20. MINIMAN

    MINIMAN Shark Slayer

    Messages:
    145
    The Chatting Law:
    If you chat in battle, you will die;
    If your allies chat in battle,they will die.

    Corollary:If the enemy chats in battle, they wont die.
     
    Boxpipe, TotalMags and AL3X_j_M like this.