1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey Guest, is it this your first time on the forums?

    Visit the Beginner's Box

    Introduce yourself, read some of the ins and outs of the community, access to useful links and information.

    Dismiss Notice

Things you may not know about Builder

Discussion in 'Builder' started by Auri, Sep 14, 2011.

  1. lehoon

    lehoon King

    Messages:
    283
    It's too bad that some of these tips should be changed, now with so many frequent updates...
     
  2. Fellere825

    Fellere825 KAG Guard Tester

    Messages:
    890
    People should post what build # they are talking about when posting these tips.
     
  3. Wyeth

    Wyeth KAG Guard Donator Tester

    Messages:
    375
    Yeah I wanted to compile all these into one big list, but its pretty hard to see which tips still apply... I gonna get around to it... Also the Overview in the general Class Discussion is partly made up of things from this thread (and the other respective ones), having a big collection of tricks, rather than simple overviews about what the basic capabilities are would be nice.
     
  4. timeismoney25

    timeismoney25 Shopkeep Stealer

    Messages:
    31
    I 1000% agree with the first few tips. Builders dont move to the front and help enough. I die so many times when I see my team is having trouble with a wall or something and go builder to help.
     
  5. LLC

    LLC Shipwright

    Messages:
    23
    If you are going to move/remodel something, then you better tell your team first.
    Otherwise somebody will think you are a griefer. D:
     
    Wonkyth likes this.
  6. lehoon

    lehoon King

    Messages:
    283
    You could also remodel a little and rebuild at the same time without telling someone. Even tile by tile works. Example. If I have a 2 x 10 wall (maybe someone built it without considering the time it takes to get over), you could mine one block, place door, mine another block, place door, etc. just so people see that you are completely sabotaging the wall.
     
  7. Wonkyth

    Wonkyth More precious than carbuncles! Donator Tester

    Messages:
    1,350
    Yeah, actions speak louder and faster.
    However, explaining beforehand can save some grief.
     
  8. Yoman995

    Yoman995 Shipwright

    Messages:
    4
    Correct me if I’m wrong but I thought you could kill a knight as a builder, I mean damage is damage right? If you get a knight in a position where it can't attack you but you can it, then although you only deliver half a heart damage, it adds up.
     
  9. Wyeth

    Wyeth KAG Guard Donator Tester

    Messages:
    375
    Yes but this thread is outdated on many places. Prior to one of the more recent builds you were unable to damage knights except with stomps. I really need to compile this stuff into a comprehensive list.
     
  10. Yoman995

    Yoman995 Shipwright

    Messages:
    4
    Oh, okay then thanks for that clarifiction :)
     
  11. Fellere825

    Fellere825 KAG Guard Tester

    Messages:
    890
    The spaces between ladders can now be double spaced instead of single spaced.
     
    Neat likes this.
  12. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    A lot more of those need to be updated even more, for example ladders should not be encouraged on your side at all besides a few good positions, drawbridges are much better.
     
  13. Fellere825

    Fellere825 KAG Guard Tester

    Messages:
    890
    Ladders would only serve as a cheap way up if you are pressed for resources.
     
  14. Wyeth

    Wyeth KAG Guard Donator Tester

    Messages:
    375
    This should be a sticky but we got so many stickies allready, I am thinking about fusing dwatrings and cryptlies guide to a general "builder guide" thread. What do you guys think about that?
     
  15. Fellere825

    Fellere825 KAG Guard Tester

    Messages:
    890
    It'd be a good idea... if they wouldn't change so often. As long as someone regularly changes them and fixes them it will be a very good idea.
     
  16. Wyeth

    Wyeth KAG Guard Donator Tester

    Messages:
    375
    Yeah proof reading everything everytime a new build hits is a pain, but the alternative is not to write anything down. Hence the "current build" number I was talking about in the Guidelines... To identify things that need proof reading and bring it up to date.
     
    Fellere825 likes this.
  17. Jackard

    Jackard Base Burner

    Messages:
    852
    DO:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]

    FUCKING DON'T:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
     
  18. Wyeth

    Wyeth KAG Guard Donator Tester

    Messages:
    375
    Thanks dwatring for compiling the list, I moved it together with the builder guide into a new thread "Big Builder Guide"
    And stickied it. Check it out. I will leave this thread open. If you have something to contribute to the list just keep on posting in here or the builder discussion.
     
  19. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    It has it's own thread I believe.

    Many of us have known since they were out, I for one use it often. Jackard made a thread about it and mentioned it a bit already I believe.
     
  20. allknowingfrog

    allknowingfrog Bison Rider

    Messages:
    549
    I actually saw that for the first time recently. I assumed someone was incompetent until I realized that the buildings worked. The devs didn't do that on purpose did they?