Since there's obviously been alot of bitching/legitimate debate in the other thread about the zoomed out mode been taken from us, I wanted to suggest another alternative. I personally feel very unaware in standard zoom, and flicking around the screen doesn't cut it for me, as you can't both be looking at the edge of your screen and in full control of your player short range, obviously. So what I would suggest is if there were a way of having a camera lock which keeps you looking like you had your cursor over the horizonal edge of the screen in the way your facing, but without having the restrictions on having to keep your cursor floating over that edge, thus freeing your cursor to actually engage with your character., making moving your shield, quickly changing direction, and high angle shots possible. I'd also suggest that maybe it was setup so you still had to float around the edge to get the furthest of you view however, so you get a little bit of situational awareness behind you. Or perhaps have it so the locked camera is customisable with a couple of sliders for various bits of tweaking or whatever, maybe even have 2 or 3 preset locks that you can define, fuck knows, but this would seem like a decent way to address the problem, without giving back the full zoom out, which is legitimately a little much. I'm aware this is in the wrong section, but given the other thread it seems like a highly important issue that extends to aot of aspects pf the game, so it seemed like the discussion of how to deal with the problem should be based here.