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Traps are really pointless if you think about it...

Discussion in 'Builder' started by amgtree, Mar 8, 2015.

  1. Jackard

    Jackard Base Burner

    Messages:
    852
    It would be more effective with downward plats

    But that's true for all walls
     
  2. Verzuvius

    Verzuvius Shark Slayer

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    545
    This is a thread about traps not towers. 78787878
     
    Blue_Tiger likes this.
  3. makmoud98

    makmoud98 You are already DEAD Forum Moderator Staff Alumni Tester

    Messages:
    586
    best trap/tower thing img.png
     
    Draco1991 and Potatobird like this.
  4. TheDirtySwine

    TheDirtySwine Bison Rider Staff Alumni Donator

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    818
    That is cancer and you know it
     
    makmoud98 likes this.
  5. Jackard

    Jackard Base Burner

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    852
    Towers are traps, from a certain perspective

    poorly made towers are a waste of time/resources and can be turned against the builder

    therefore not all traps are pointless
     
    Last edited: May 7, 2015
  6. Verzuvius

    Verzuvius Shark Slayer

    Messages:
    545
  7. Potatobird

    Potatobird Bison Rider Forum Moderator Mapping Moderator Tester Official Server Admin

    Messages:
    777
    :water_bomb::water_arrow::bucket::noburu:!!!
    --- Double Post Merged, May 7, 2015, Original Post Date: May 7, 2015 ---
    Here's the actual best trap/tower thing

    [​IMG]

    ...

    Wait, this actually is pretty good
     
  8. makmoud98

    makmoud98 You are already DEAD Forum Moderator Staff Alumni Tester

    Messages:
    586
    Potato that costs too much stone mine only costs like 110
     
    Tern likes this.
  9. Jackard

    Jackard Base Burner

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    852
    That looks hilarious
     
  10. Verzuvius

    Verzuvius Shark Slayer

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    545
    :builder::no: :bomb_arrow::yes: :kappa:

    Why would anyone even fall for that trap? Knights will just destroy the platforms.
     
  11. Jackard

    Jackard Base Burner

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    852
    Made a super simple version with wood spikes - you could hop over it and I still got a few kills. people dumb, yo
     
  12. SlayerSean

    SlayerSean FYI: it's pronounced "seen"

    Messages:
    191
    Have to agree with most of this thread. Almost every trap is rather useless now in the game. While they work against the inexperienced, most end up being turned against you by smart players.

    One use for traps, though, I feel does exist. If you're tunneling under the enemy base and enemy builder(s) and/or knights come at you, well placed spikes (on dirt/wood) can damage them or even kill them and allow you to continue on your way. The amount of kills I've gotten doing that is higher than with surface traps, and it only costs 30 stone (or a bit more if you place more spikes further back).
     
  13. Potatobird

    Potatobird Bison Rider Forum Moderator Mapping Moderator Tester Official Server Admin

    Messages:
    777
    Then you grow a tree in front of it. And that's exactly why it works- knights see platforms, go all "hulk SLASH" on them, then get stuck. Platforms are also really good to repair because you get a lot of money for making them
     
  14. Forsooth

    Forsooth Catapult Fodder

    Messages:
    7
    Small, easy-to-construct traps are useful in one specific context: To distract the enemy while they're fighting someone else (or, alternatively, to take advantage of this distraction.) Usually this amounts to just dropping some spikes in key places. Occasionally a sawmill with a trap block above it is also useful, provided you can put it someplace where the enemy won't be able to spare the time to think about it (like at the bottom of your wall.) The trap will never do anything on its own, but in a crowded map, if you can make the area nearly impossible for the enemy to fight in, it's worth devoting a few moments to dropping something there.

    Another advantage to just dropping spikes in key places is that they can't be turned against you. Anything more elaborate than that is generally a waste, though.
     
    Last edited: Jun 24, 2015
  15. you guys are just all bad at building traps
     
    kittycity likes this.
  16. daskew87

    daskew87 Legendary corpse humper Donator

    Messages:
    447
    Daskew's Take on Traps :rekt:

    Most of the time it is better for a builder to do something else with his time and resources than making a trap.

    mousetrap.jpg

    However this ULTRA CHEAP one is efficient and can be applied very well in a competitive game:

    trap.png
    (being made in this case by the user: @r0ber7)

    Max cost:
    Wood: 80
    Stone: 44
    Time to make: A few seconds

    :right:If a knight jumps into a fresh one, he can't escape before he dies even if he has a grenade to weaken it too.
    • In fact I did a test where I went into the same trap twice as a knight and hacked away just one of the doors to escape and still knight number 2 was killed by it.

    ...

    SO WHAT DO YOU THINK? :smug:


    Is it really not economical to potentially kill 2 (or more) knights and/or make the battlefield awkward for the enemy with just spending 80 wood and 44 stone?
     
    Last edited: Jul 12, 2015
    Corpsey and blackjoker77777 like this.
  17. Potatobird

    Potatobird Bison Rider Forum Moderator Mapping Moderator Tester Official Server Admin

    Messages:
    777
    The keyword there is potentially, I really doubt anyone would fall for that in a competitive game. People usually have bombs as well, but small traps like that are definitely the way to go if you want to make traps. In pubs stuff like that works all the time because you also just have more people per game. I've seen people coating the ground with these traps

    You could make it better by putting downward facing tramps to the side of the spike, they absorb bomb explosions.
     
    BlueLuigi likes this.
  18. r0ber7

    r0ber7 Shopkeep Stealer

    Messages:
    34
    I spammed them for a few days. I would spawn as builder, mine until I had 100 stone, and go. With a few seconds mining you can set up two of these. The wood tends to break the most, but if you have a tree farm the maintenance is negligible. If placed in high-traffic areas where a lot of falling happens, you can get a lot of cash quickly. They are also very good at causing ragequits. :-P
     
    daskew87 likes this.
  19. watermelon200

    watermelon200 Catapult Fodder

    Messages:
    25
    normally when i make traps i just lay a bunch of stone blocks everywhere then throw some spikes on them
    :spikes::spikes::spikes:
    :castle_wall::castle_wall::castle_wall: