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Classes/Items Unique Class Mod

Discussion in 'Modding [KAG]' started by Pirate-Rob, Jul 16, 2016.

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  1. cesar0

    cesar0 Emperor Donator

    Messages:
    147
    5 hearts, gesus christ that gun better be using gold as ammo!
     
    SirDangalang and ferdo like this.
  2. Pirate-Rob

    Pirate-Rob Haxor Staff Alumni Tester

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    270
    Stone is more valuable than gold in some cases. Plus I can make the firing time really long and really expensive if it's OP.

    :thumbs_up:
     
    atlz90 likes this.
  3. Sylw

    Sylw Drill Rusher

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    31
    I think I got a musketeer sprite somewhere...
     
    mustachio12 likes this.
  4. Frikman

    Frikman Bison Rider

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    162
    Considering he'll basically use the knight jabs I don't think it'll be that hard. Plus, is realismo even an issue at this point? we're talking about a medieval game with drills and saws
     
  5. cesar0

    cesar0 Emperor Donator

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    147
    i like how when people have to come up with an example to show how much something is unlreastic, they always choose the less unrealistic elements.
     
  6. bunnie

    bunnie Haxor Tester

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    1,319
    and with necromancers, riding sharks, airships that are powered with water (!airship),
     
    blackjoker77777 likes this.
  7. platy1knight

    platy1knight Haxor Tester

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    143
    Can i suggest a class that is big (3 blocks high)?
     
    Pirate-Rob likes this.
  8. cesar0

    cesar0 Emperor Donator

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    147
    i am pretty sure you can
     
  9. Olimarrex

    Olimarrex Ballista Bolt Thrower Official Server Admin

    Messages:
    177
    CodeRedAlert 's class will be 3 blocks high and wide, i thinks.
     
    CodeRedAlert and PUNK123 like this.
  10. mustachio12

    mustachio12 Arsonist
    1. Aphelion's Roleplay

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    76
    what you mean by change the submission?
    do you mean like change the features of the class i requested or a entierly new class but i cant use the last one
     
  11. platy1knight

    platy1knight Haxor Tester

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    143
    Oh well then let me make my choice
     
  12. Olimarrex

    Olimarrex Ballista Bolt Thrower Official Server Admin

    Messages:
    177
    Pff, flintlock, not flintstock m80
     
  13. platy1knight

    platy1knight Haxor Tester

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    143
    -Class Name : Spike Beast
    -Class Icon : Ball of Spikes
    -Gender : Genderless
    -In Game Name : platy1knight
    -Description : 6 Hp , climbs vertical & horizontal walls (as if there are ladders) , normal speed , 3 blocks high , enemies touching the beast lose life (1/4 heart) , walks on four , custom heads do not work on him (only beast's head) , has dark-brown scales .

    Hold right click to shoot 3 spikes around the beast slowing them for 1 second & dealing 1/2 heart to enemies , (3 second cooldown)
    spikes damage wood blocks and doors , hold for longer range (9 blocks is max range) & more damage (1 heart) , and more spikes (5 spikes in total) .

    Left click throws a little spike mine which deals 1/4 heart and slowing the enemy for 3 seconds (10 seconds for cooldown)

    Spacebar makes the beast roll into a spike ball for 3 seconds dealing 2 hearts to anyone who collides with it & still can climb vertical & horizontal walls ,
    however while rolling the beast cannot change direction and stop moving but still can jump , rolling can be cancelled by pressing spacebar again . (60 seconds for cooldown)
    How to counter : water arrows cancel rolling , archers do not take damage when shooting at him (not melee) , bombs , traps .
    Exact in-game name of others who can use the class : dodo1knight , Amoorax ,
    Clan tag that can use the class : [KtK] ( individuals please to avoid clan tag abuse )
     
    Last edited: Aug 30, 2016
  14. cesar0

    cesar0 Emperor Donator

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    147
    seems a bit too good at melee don't you think? also, because the ball is spiky, maybe make it so it can climb walls only on ball mode? would make more sense.
    why not also make it so colliding with the golem does damage instead of melee attacks, not only does it make more sense but it's more balanced.
    and 1 second cooldown for an ability makes it extremely spammable, considering it can be charged ( it can take more seconds to load) you could use it pretty much all the time, maybe make it so instead of being able to fire the spikes by simply pressing left click, you have to charge the attack (during which you're vunurable and the golem "closes" himself) and after 1 second of charge you can reales a weak spike attack, and the more you hold the stronger the spikes are (instead of just range)

    i am trying to think of this class in the base game with the others the way you described it and it sounds a bit too good, but then again, i can't tell until i see it in action
     
    platy1knight likes this.
  15. platy1knight

    platy1knight Haxor Tester

    Messages:
    143
    ok i'll try to get a few tweaks here and there in my post . :)
    --- Double Post Merged, Jul 26, 2016, Original Post Date: Jul 26, 2016 ---
    That is what i wanted , colliding , i didn't say anything about melee attacks .
     
  16. cesar0

    cesar0 Emperor Donator

    Messages:
    147
    you kidding m8?
     
  17. platy1knight

    platy1knight Haxor Tester

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    143
    Thanks for the positive reply :heart:25252525
    --- Double Post Merged, Jul 26, 2016, Original Post Date: Jul 26, 2016 ---
    isn't that what you mean?
     
    cesar0 likes this.
  18. Frikman

    Frikman Bison Rider

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    162
    What a time to be alive

    [​IMG]
     
    Blue_Tiger likes this.
  19. platy1knight

    platy1knight Haxor Tester

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    143
    i did change it
    EDIT
    though i think it is better for enemies to get hurt by jabbing me instead of me touching them .
     
    Last edited: Jul 26, 2016
  20. CodeRedAlert

    CodeRedAlert Arsonist Tester

    Messages:
    18
    @Pirate-Rob Adding pixel boobs to anything makes it female. Also, you never said your thoughts/feelings about my suggested class. Is it shit? Is it win? Is it unique?
     
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