1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey Guest, is it this your first time on the forums?

    Visit the Beginner's Box

    Introduce yourself, read some of the ins and outs of the community, access to useful links and information.

    Dismiss Notice

Unpopular opinions

Discussion in 'General Discussion' started by mcrifel, Mar 24, 2017.

  1. platy1knight

    platy1knight Bison Rider Tester

    Messages:
    143
    No they aren't fine when they keep running in tdm , and when they hide under the islands , their hit and run tactics are only countered by bombs , which cost money.
     
  2. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    What? In some maps in TDM its impossible to run away from a knight as archer, just cuz they're too small and crampled and knight movement is way too Good in sum maps
     
  3. platy1knight

    platy1knight Bison Rider Tester

    Messages:
    143
    But in others it is a total stalemate , since they camp under islands
     
  4. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    Then next map gets voted
     
    FuzzyBlueBaron and RedOTheWisp like this.
  5. Coroz

    Coroz B R B Donator Tester Official Server Admin
    1. [AG#] - Ancient Gear

    Messages:
    141
    archers need iron spiked boots, for insta stomp kills
     
    FuzzyBlueBaron, Magmus, Lava and 4 others like this.
  6. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    Nuuu i suck at stomping
     
  7. RedOTheWisp

    RedOTheWisp Arsonist Official Server Admin

    Messages:
    31
    Well I guess that means it wouldn't be too overpowered ::D:. But is fairly common for an archer to simply nudge the top of an enemy while grappling around, so insta-kill boots would most likely prove to be slightly unbalanced.
     
    Last edited: Jul 14, 2017
    erik102003 likes this.
  8. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    VEEEEEEEEEEEEEEEEEERY unpopular opinion
     
  9. Goblin_king

    Goblin_king Bison Rider

    Messages:
    19
    i totaly agree with fuzzle,goblins are exactly what kag need
     
    PUNK123 and erik102003 like this.
  10. mcrifel

    mcrifel Bison Rider Staff Alumni Tester
    1. MIST

    Messages:
    582
    Archers in tdm are fine, remember there is a timer
     
  11. an_obamanation

    an_obamanation The boss Donator

    Messages:
    392
    A 5 minute timer when most TDM matches go on for 30 seconds to a minute or two. When you have defensive archers running out the timer every other match its quite frustrating. Not to mention the danger of 2+ archers on one side, could stun lock the shit out of you if they actually coordinated together (most don't however.)
     
    Biurza likes this.
  12. Coroz

    Coroz B R B Donator Tester Official Server Admin
    1. [AG#] - Ancient Gear

    Messages:
    141
    You can vote for next map so its fine atm
     
  13. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    i wish the archers do not counted as a surviving person for when the round ends so in fight of knight vs campyarcher knight would always win
     
  14. an_obamanation

    an_obamanation The boss Donator

    Messages:
    392
    Ah yes, there's just the problem of when the skip map vote doesn't pass which can be much more common than you think. I've even had an official server admin (in the very rare instance where they ever play TDM with the exception of Cuffs) cancel a skip map vote when an archer was playing defensively and causing the match to drag. So skipping the map isn't really a reliable solution.
     
    Biurza likes this.
  15. Biurza

    Biurza E X T R A T H I C C Staff Alumni Mapping Moderator Donator Tester Official Server Admin
    1. MIST
    2. Active Forum Users

    Messages:
    245
    Only knight TDM please.
    You should be able to select archer class there too, but once you do that, you should be banned, permanently...
     
    PUNK123 likes this.
  16. Coroz

    Coroz B R B Donator Tester Official Server Admin
    1. [AG#] - Ancient Gear

    Messages:
    141
    Normaly admins do not interupt the voting of next map. Its hard to make everyone happy all the time in a multiplayer game. so i gues you have to deal with it like everyone else, or switch archer to hunt him down. I also see this happen where 2 knights air slash for 1 minute because they are to scared to get hit.
     
    mcrifel likes this.
  17. stephen_the_7th

    stephen_the_7th Shark Slayer

    Messages:
    22
    Archers who hang where they can never be reached should lose there grapple rights
    Class switching in tdm should only be allow during warmup
    Knights in tdm should suck it up and stop complaining about archers
    Mines should have a one second delay before blowing up
    People who use trap blocks in their traps are clueless. exception: trap blocks under your tunnel
    Builders should be able to build wells to fill up their buckets
    More people should start using water because I only ever hear how bad they are, and I never see it for myself.
    Water arrows in ctf should cost 40 coins as do in tdm.
     
  18. Lava

    Lava Former Lag King Staff Alumni Donator Tester

    Messages:
    230
    keg explosions should be a circle instead of the +
     
  19. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    Suggestions in this thread are as bad as those in Suggestions & Ideas
     
    FuzzyBlueBaron and bunnie like this.
  20. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    then everybody would complain about how fire arrows are broken xD
     
    stephen_the_7th and RedOTheWisp like this.