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CTF Way of Destruction

Discussion in 'Rejected Maps' started by Prototype, Mar 31, 2018.

  1. Prototype

    Prototype Haxor

    Messages:
    23
    Map name: Way of Destruction
    Gamemode: CTF
    Symmetrical: Y
    Special features: abundant materials, 1 flag for each team
    Map: Prototype_WayofDestruction.png
    Map name:
    Prototype_WayofDestruction.png
    --- Double Post Merged, Apr 1, 2018, Original Post Date: Mar 31, 2018 ---
    PM_2_B.png
     
    EhRa, Magmus and enderzilla747 like this.
  2. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,275
    Why so much res? If the map lasts more than 25 minutes(and alot of ctf maps do) the map will start to lose alot of its integrity(from players mining the absolute hell out of it. I think the layout of the map isnt bad but the large pits could be seen as a nuisance to some players, a premade underground rathole generally isnt popular, and some players dislike a plethora of gold(not that big of a deal tbh compared to other res issues). Also putting the gold under the bedrock is evil, in a classic 90's supervillian type of why :'(.