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Read this first! Welcome New CTF Mapping Mods!

Discussion in 'CTF' started by Ni, Sep 18, 2019.

  1. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    =============READ THIS POST TO THE END=============

    Congratulations and welcome to King Arthur's Gold's mapping team.
    This is the CTF section - your new working place!

    Notice: Before you do anything else, watch this subforum by clicking here. This is to make sure you get a notification when something new gets posted on the forum.

    Active CTF mapping mods:
    Mehwaffle @mehwaffle10
    Magmus @Magmus
    Ferrezinhre @Ferrezinhre
    Potatobird @Potatobird

    Getting Started:
    For each submitted CTF map, we will make a thread in this section.
    You and your colleagues will use these threads to discuss whether to ACCEPT or REJECT said map.

    Here is a list of basic criteria you could use to decide whether to accept or reject a map.
    In the end it's up to you tho, always ask yourself: Would people like to play this map on the official CTF servers?
    -Materials- Are there too many materials or objects on this map?
    -Flag Placements - Are the flags too close or too far away from each other? Are there too many flags?
    -New Player Friendliness - Is this map new player friendly?
    -Uniqueness - Does this map have a certain amount of uniqueness?
    -Team Balancing - Is the map balanced properly?
    -Tunneling - Are there anti-tunneling measures?

    You get the idea.
    Depending on the outcome of your discussion one of following things can happen with the map.
    1. The map get's accepted without any further editing.
    2. The map will receive minor edits by a mapping mod before getting accepted.
    3. The map will receive major changes by it's author before getting accepted.
    4. The map gets rejected.

    Any questions? Reply to this thread.
     
    Last edited: Feb 7, 2020
    Magmus likes this.