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[WiP] Warcraft 2 Texture pack

Discussion in 'Texture Packs' started by Im_a_Turtle, Sep 17, 2011.

  1. Valkyrie

    Valkyrie Shark Slayer

    Messages:
    681
    Checking the first post might help Hunt.
     
  2. Grendell100

    Grendell100 Haxor

    Messages:
    132
    Awesome work! I can't wait for this texture pack.
     
  3. Huntrom

    Huntrom Bison Rider

    Messages:
    60
    I don't really get what "WAITING FOR COMPLETION OF DEVELOPERS SPRITE SHEETS" means.
     
  4. Valkyrie

    Valkyrie Shark Slayer

    Messages:
    681
    Unfortunately the graphics are soon to be updated again, so Turtle wants the Dev sprite sheets to be completed so he can finish.
     
  5. Huntrom

    Huntrom Bison Rider

    Messages:
    60
    oh , so he is waiting for the devs to update the graphics so he can finish the pack? I don't really get much about texture packs of KAG , ( am kinda new )
     
  6. goodyman8

    goodyman8 Bison Rider

    Messages:
    1,025
    The current templates will get updated,what means if he finishes it now he will have to redo all the work on the NEW templates.
     
  7. Huntrom

    Huntrom Bison Rider

    Messages:
    60
    Yea, Ok, Thanks.
     
  8. Hal

    Hal Shopkeep Stealer

    Messages:
    76
    Where could I post a Warcraft 2 sound pack for the game?
     
  9. Valkyrie

    Valkyrie Shark Slayer

    Messages:
    681
    Same place as the texture packs I guess. There's no real place for sound packs.
     
  10. Im_a_Turtle

    Im_a_Turtle Arsonist

    Messages:
    403
    Has Geti finalized his sprite sheets yet, im getting pudgy and am getting tired of vanilla knights running around.
     
  11. tlc2011

    tlc2011 Base Burner

    Messages:
    407
    I think so, yeah... It'll be a while before geti updates AGAIN. Also, Zombies soon :D
     
  12. nisher16

    nisher16 Shipwright

    Messages:
    14
    So with my texture pack (starcraft 2) should i want until after zombie to try and redo it. I know i have to change them now to get them working again but if i am going to have to do it again when the next patch update comes out then ill wait.
     
  13. Im_a_Turtle

    Im_a_Turtle Arsonist

    Messages:
    403
    So i can get back to working on the skins again? Hopefully Geti wont finish too soon once i start working...
     
  14. goodyman8

    goodyman8 Bison Rider

    Messages:
    1,025
    You never know,not worth the risk if ye ask me.
     
  15. The_Khan

    The_Khan Bison Rider

    Messages:
    757
    I really, really, really hope that you're still working on this. It looks absolutely awesome.
     
  16. Im_a_Turtle

    Im_a_Turtle Arsonist

    Messages:
    403
    Still here, and yes i am going to be working on this. But i need to wait for Geti to finalize his sprite sheets before i can do anything. This will help me so i dont have to reformat my sprite mods and redo do the sprites over..and over...and over again in different formats. :)
     
  17. The_Khan

    The_Khan Bison Rider

    Messages:
    757
    Are there going to be more classes with this pack? And is it going to be Alliance against Orks?
     
  18. Im_a_Turtle

    Im_a_Turtle Arsonist

    Messages:
    403
    i wanted to plan:
    Alliance
    Dwarves, Humans, High Elves, Kirin Tor Mages.

    Horde
    Orcs, Trolls, Ogres, Undead, Demons, and Probably some bandits

    PS specify what "classes" you are talking about.
     
  19. The_Khan

    The_Khan Bison Rider

    Messages:
    757
    What I meant was, Will it be Red Alliance against Blue Alliance or Red Orks against Blue Alliance? Also the 3 basic classes, Builder, Knight, and Archer, will you be adding more than just them? Because I saw more than 3 sprites. Thats all.
     
  20. Azshkandy

    Azshkandy Catapult Fodder

    Messages:
    6
    I have a question fOr you turtle, can ive use your texture now ?