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Yihka's Zombie Modding Guide

Discussion in 'Modding [KAG Classic]' started by Yihka, Jun 16, 2012.

  1. Saverous

    Saverous Shopkeep Stealer

    Messages:
    418
    This command is automatically set in Dedticated_autoconfig for servers. You can change it there
     
    Specta likes this.
  2. goodyman8

    goodyman8 Bison Rider

    Messages:
    1,025
    Zombie fortress is automatically set in gold, which is why I put the extra blocks there to begin with.
    As I said, it doesn't work anymore.
     
  3. Derschlact

    Derschlact FIRE AT WILL! Donator

    Messages:
    50
    It apparently makes an offline game gold, then you are supposed to go to the next map using admin button, and there are your wood blocks, but I have no idea what happened there
     
  4. Saverous

    Saverous Shopkeep Stealer

    Messages:
    418
    well last time I tried getting wood blocks was in swordfight. I apparenlty got swordfight better blocks though.
     
    Specta likes this.
  5. ockpii

    ockpii Horde Gibber

    Messages:
    185
    I've managed to change the size of the map with the help of this guide but it seems that lately it's been kind of bugged. Whenever I make a big map (bigger than default) no Zombies spawn :\ Any suggestions?
     
  6. mishKa

    mishKa Mayo for everybody. ┗┃・ ■ ・┃┛ Donator

    Messages:
    163
    Are you sure you are not missing "zombie_portal_config = Entities/Rooms/Portal.cfg" line in the "rules/zombie_survival/gamemode.cfg" file?
     
  7. ockpii

    ockpii Horde Gibber

    Messages:
    185
    Yeah, I just checked, it's there.
    Have a look:
    # config file for game rules
    # rules name: CTF
    # rules description:

    teams = Rules/Zombie_Survival/team1.cfg; Rules/Zombie_Survival/team2.cfg;

    gamemode_name = Zombie Fortress
    gamemode_info = 1. Build a Fort\n2. Watch out for Zombies

    # match time formula is = m*(a*sqrt(b*x)) where x = number of players in team; m = map size/difficulty 0.8<=m<=1.2;
    match_time_formula_a = 5
    match_time_formula_b = 3
    match_time_override = 0 # minutes / overrides time formula / 0 unlimited time / -1 don't override

    daycycle_speed = 5 # 1 day = X minutes; / 0 no cycle
    daycycle_start = 0.33 # 0.0 midnight; 0.5 - midday; 1.0 midnight

    timepassed_teamwin = 0 # which team wins when time passes (-1 none)
    break_time = 3 # seconds * lowest team size
    minimum_players_inteam = 0

    autoassign_teams = yes
    autoassign_classes = no
    autoassign_inventory = no

    auto_bots = no
    fog_of_war = 0 # todo

    #todo: move these to team

    playerrespawn_seconds = 60.0
    nearspawn_multiplier = 1.0
    switch_teams_onrestart = no # doesn't work yet

    death_points = -100
    kill_points = 10
    selfkill_points = -50

    attackdamage_modifier = 0.5
    falldamage_modifier = 1.0
    friendlydamage_modifier = 0.0

    itempick_mode = no
    itempick_points = 0

    unlimited_ammo = no

    force_weightclass = 0

    new_sacks_in_tent = no
    sacks_count = 0

    flags_count = 0
    flags_respawn = yes
    flags_return = yes
    flag_score = 0

    gold_score_percentage = 0
    heart_fallout_probability = 3 # 0 - no hearts; 1 - every death; 2.. - randomly probability of 2...
    spawn_tent_onstart = no
    restartmap_onlastplayer_disconnect = yes
    nocollapsing_nearspawn = no
    mirrormap = no

    coins_death_drop_percentage = 30
    coins_damage_enemy = 0
    coins_build_percentage = 10
    coins_bomb_cost = 20
    coins_arrows_cost = 1
    coins_heal_cost = 0

    room_config = Entities/Rooms/Zombie_Room.cfg

    zombie_portal_config = Entities/Rooms/Portal.cfg

    party_mode = 1 # unit counter is replaced with members of party
    warmup_barrier = 0

    director_config = Entities/Managers/ZombieDirector.cfg

    player_light_radius = 14


    minimap = 0

    # map resources
    mapresource_thickstone = 4
    mapresource_stone = 2
    mapresource_tree = 6
    mapresource_arrow = 1
    mapresource_gold = 2
    # end map resources

    Also, they don't spawn on the sides of the map, essentially, can't remember the altar status.
     
  8. ColbyCheez

    ColbyCheez Horde Gibber

    Messages:
    20
    I think The sv_gold_only 1 command can work On singlePlayer as well. Press home and write the command? If that doesnt work, we should ask A Multiplayer zombie server host to give us his zombie file?
     
  9. hans_02

    hans_02 Ballista Bolt Thrower

    Messages:
    19
    It's easy to add zombies with your own sprites.